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Computer Systems Lab TJHSST Current Projects In-House, pt 4

Computer Systems Lab TJHSST Current Projects In-House, pt 4. Current Projects, pt. 4 In-House. Microevolution Using Agent-Based Modeling in C++ A 3D Game With a Study of OpenGL Textures and Lighting Techniques Paintball Frenzy! Optimized Minimax Agent

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Computer Systems Lab TJHSST Current Projects In-House, pt 4

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  1. Computer Systems LabTJHSSTCurrent ProjectsIn-House, pt 4

  2. Current Projects, pt. 4In-House • Microevolution Using Agent-Based Modeling in C++ • A 3D Game With a Study of OpenGL Textures and Lighting Techniques • Paintball Frenzy! Optimized Minimax Agent • Machine Translation in a German – English Translator • A Study of Balanced Search Trees 2

  3. Study of Microevolution Using Agent-Based Modeling in C++Agent Class class Organism { public: Organism(); Organism(int ident, int row2, int col2); Organism(Nucleotide* mDNA,Nucleotide* dDNA, int ident, bool malefemale, int row2, int col2); ~Organism(); void printGenome(); void meiosis(Nucleotide* gamete); Organism* reproduce(Organism* mate, int ident, int r, int c); int Interact(Organism* neighbors, int nlen); int GeneValue(bool parent, int chromnum, int gennum); 3

  4. Creating a 3D Game With a Study of OpenGL Textures and Lighting TechniquesTo create a first person 3D game using OpenGL. The program consists of using models, textures, lighting, and polygons to create a 3D world in OpenGL. Various equations are used to calculate camera angles, movement, and physics. For example, to move the camera, “eye movements” are controlled by glLookAt, which takes an eye position with 3 points (x,y,z) and 2 vectors. One vectors is the up direction and the other is the forward direction. 4

  5. Paintball Frenzy!Optimized Minimax Agent AIThe purpose of this project is to create an innovative and enjoyable graphical game and program a minimax AI agent that performs optimally. 5

  6. Using Machine Translation in a German – English TranslatorThis project attempts to take the beginning steps towards the goal of creating a translator program that operates within the scope of translating between English and German. 6

  7. A Study of Balanced Search TreesThis project investigates four different balanced search trees for their advantages anddisadvantages, thus ultimately their efficiency. Runtime and memory space management are two main aspects under the study. Statistical analysis is provided to distinguish subtledifference if there is any. A new balanced search tree is suggested and compared with the four balanced search trees. 7

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