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6.894 Pervasive Computing

6.894 Pervasive Computing Larry Rudolph Course Overview Two sets of students -- MIT and SMA Two parts to class Individual technologies (PS & Quiz) Group projects Materials iPaq & backpaq, Cricket, Nokia 6600 Slides, handouts, notes (raw) Readings TA’s -- filter for your questions

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6.894 Pervasive Computing

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  1. 6.894Pervasive Computing • Larry Rudolph

  2. Course Overview • Two sets of students -- MIT and SMA • Two parts to class • Individual technologies (PS & Quiz) • Group projects • Materials • iPaq & backpaq, Cricket, Nokia 6600 • Slides, handouts, notes (raw) • Readings • TA’s -- filter for your questions • Chris @ MIT, ???@ SMA

  3. Tentative Schedule(Check Website for real one)

  4. What is pervasive computing? • Post PC -- PC not the center • Digital devices all around us • Ubiquitous Computing • Mark Weisner -- Calm Computing

  5. Oxygen Vision To bring an abundance of computation & communication within easy reach of humans through natural perceptual interfaces of speech and vision so computation blends into peoples’ lives enabling them to easily do tasks they want to do: collaborate, access knowledge, automate routine tasks

  6. Pervasive, Human-Centric Computing • What do these words mean? • Computers are already pervasive • even in Boston and Singapore • Computers are already human-centric • are they for the birds? • It’s not really about computing • we already know how to do that

  7. So, what do we mean? • Pervasive • Should be where we need them • not have to go to them or set them up • Human-centric • Computers should adapt to humans • computation enters our world/environment • Computing • Computer-mediated function • digital media

  8. Look back to see ahead • Monolithic Programs & Hardware • Decompose into interactive pieces • Compose to build large thing • Continue decomposing into autonomous, interacting components

  9. Finding and naming stuff • Few items • Use list • Many items • Use heirarchy • Very many items • Use multi-index

  10. Organization of material • Top-down • would be nice to start writing apps • but we are not there yet • Bottom-up • Build on what is known • Keyboard, mouse, pen • Location, Speech, Multimodal • Integrative Technologies

  11. H21 components • Hardware • iPAQ • Backpaq • Wireless Communication • Location sensing • Software • Linux • Landcam • Galaxy Audio Interface • Cricket Location Reporting

  12. iPAQ 3870 • 3870 iPAQ • 206 MHz Strong Arm • 64 Mbytes SDRAM • 32 Mbytes flash storage • Bluetooth • SD/MMC card slot • 16 bit color display • 5500 iPAQ • 400 MHz Xscale • 128 Mbytes SDRAM • 48 Mbytes flash storage • Bluetooth & WiFi • SD/MMC card slot • 16 bit color display

  13. Linux on H21 • Why Linux? • Linux allows full access to all software • Common development with desktop • Can use open source code from many sources • Porting Linux to a handheld device • More difficult than standard PC or Laptop • Non-standard interfaces (screen, control FPGAs, touch screen, …) • Requires rewritable Flash ROMs • For iPaq, port done by HP’s Cambridge Research Lab

  14. H21 Backpaq • Redesigned BackPaq (Version 3) • Philips imager (640x480 CMOS color imager UPA1022) • Larger FPGA (Xilinx Virtex 300E) • 256k x 16 SRAM • Lower power • 3-axis accelerometer in camera housing • 2-axis accelerometer in Backpaq • Dual PCMCIA slots • Audio input/output codec and headset jack • 32 MBytes Flash in Backpaq • LVDS Connector from FPGA pins • Lion Battery

  15. iPAQ Audio Xilinx Cool Runner CPLD Xilinx 300E FPGA Camera SRAM 256kx16 Accel Accel Accel 32M Flash PCMCIA Slot 0 LVDS Connector PCMCIA Slot 1 Cricket Listener V3 Backpaq Block Diagram

  16. Philips Imager • Philips UPA1022 Imager • 640x480 CMOS • Improved image processing • 9 bits/pixel/color • Fixed focus optics

  17. Additional Accelerometers Three Accelerometers: One in camera plane One perpendicular One on Backpaq PCB

  18. Accelerometer Linux Devices • 2-Axis accelerometer (on main PCB) • /dev/backpaq/accel • Each read returns X and Y acceleration values • 2-Axis accelerometer (on camera PCB) • /dev/backpaq/cam_accel • Each read returns X and Y acceleration values • 3-Axis accelerometer (in camera housing) • /dev/backpaq/cam_accel_xyz • Created from 2 perpendicular 2-axis accelerometers • Each read returns X, Y and Z acceleration values

  19. Reading the Accelerometers • Linux character device • Open the device: • fd = open(“/dev/backpaq/accel”,O_RDONLY | O_NOCTTY); • Read from the device • struct h3600_backpaq_accel_data accel_buffer; • read(fd,&accel_buffer,sizeof(accel_buffer)); • The structure returned: • struct h3600_backpaq_accel_data { • short x_acceleration; • short y_acceleration; • From: • http://cvs.handhelds.org/cgi-bin/viewcvs.cgi/apps/backpaq/oneko/

  20. Audio Headset Jack • Mono-input / Mono-output • Same codec as iPAQ • Driver and FPGA code under development now • Cell phone headset connector (2.5mm)

  21. SRAM • 64K 16-bit words • Cypress CY7C1021BV-33-10BAC • 10ns Asynchronous SRAM • Connected to FPGA • Planned for use in image processing on FPGA

  22. PCMCIA Slots • Dual PCMCIA Slots • 16-bit cards (Not CardBus) supported today • Pins driven directly from the FPGA • Hardware supports CardBus cards • Could implement CardBus controller in FPGA

  23. LVDS Connector • Low Voltage Differential Signaling • 10 differential signal pairs • or 20 single signals • Driven from Xilinx 300E FPGA • 5 Power and 5 ground pins • 30 pin flex cable ZIF connector

  24. Backpaq FPGA • Controls Backpaq functionality: • Camera • Accelerometers • PCMCIA Slots • Audio • LVDS Connector • SRAM • Reprogramable • cat fpga.bin > /dev/backpaq/fpga • Automatically loaded from (/etc/fpga.bin) on each power cycle • Open source VHDL (8K lines) • http://cvs.handhelds.org/cgi-bin/viewcvs.cgi/mercury/backpaq/fpga_fifo_test/

  25. Xilinx XCV300E • Package XCV300E-FG456 • Wire-bond Fine-pitch BGA (1.0 mm ball spacing) • 23mm x 23mm • 312 pins • 1.8V • 0.18 m six layer metal process • Logic • 412K System gates (20-30% used as RAM) • 32 x 48 CLB Array (3072 slices) • 6912 Cells (4-input LUT + Register) • 6144 Flip-flops • 128K ram bits in 32 blocks + max 96k distributed memory

  26. Nokia 6600a personal comuter? • Series 60 Developer Platform 2.0 • Operating System: Symbian OS 7.0s • Java Technology: CLDC 1.0 MIDP 2.0 • Nokia UI API Wireless Messaging API (JSR-120) • Mobile Media API (JSR-135) • Bluetooth API (JSR-82 No OBEX) • Browser: WAP 2.0 XHTML over TCP/IP • Messaging: SMS MMS+SMIL • Digital Rights Management: OMA DRM forward lock • Video Support: 3GPP formats (H.263) MPEG-4 RealVideo • Sound Formats: MIDI tones (poly 24) True Tones (WB-AMR) • Band Functionality: GSM; 900 / 1800 / 1900

  27. Nokia 6600a personal comuter? • Screen Display: 65536 Colors (16 bit) Res: 176 x 208 • Physical Measurements: Dim: 109 x 58 x 24 mm Weight: 125g • Memory:Heap size: 3 MB Shared Memory for Storage: 6 MB + MMC Max JAR Size: Memory allocated dynamically • Keypad Descriptions: Grid key mat 2 labeled soft keys 5-way scrolling • Local Connectivity: Infrared Bluetooth • Network Data Support: CSD HSCSD GPRS • Extra Features: VGA camera w/ 2x zoom Video recorder SMTP/POP3/IMAP4 email RealOne Player Wallet SyncML Themes MMC

  28. References • Oxygen Overview • http://oxygen.lcs.mit.edu • Linux on handheld devices • http://handhelds.org • http://oxy.lcs.mit.edu • Example Source Code • http://cvs.handhelds.org/cgibin/viewcvs.cgi/apps/backpaq/oneko/ • VHDL for FPGA • http://cvs.handhelds.org/cgi-bin/viewcvs.cgi/mercury/backpaq/fpga_fifo_test/

  29. Oxygen Integration Scenario Demonstration Video Conference Migration

  30. Location Aware Computing • Computer: • Knows where it is • Uses the best available resources • Automatically transitions between resources

  31. Mobile Video Conference

  32. Outside • Cell modem • Audio conferencing on H21 • Inside • 802.11b wireless network • Video conferencing with H21 camera • Audio conferencing on H21 • In E21 • Video projector • High quality microphone • Higher frame rate camera • Wired network connection • Higher quality compression using faster CPU Best Available Resources

  33. Location Awareness • Goal: Automatically determine location • Technology: • Cricket Location System • Detect transition into the building • Detect transition into the E21 • Accelerometers in H21 • Detect H21 being placed on the table • Future: • Network monitoring

  34. Switch Between Network Resources • Goal: Seamless network transitions • Cell modem outside • 802.11b wireless inside • Technology: • Migrate

  35. Switch Between Physical Resources • Goal: Transition to best available equipment automatically • iPAQ: camera, microphone, speaker, screen • E21: camera, microphone, speaker, projector • Technology: • MetaGlue

  36. Location Aware Computing • Computer: • Knows where it is • Uses the best available resources • Automatically transitions between resources • Move around in the real world

  37. One More Time

  38. Future Mobility Technology • Goal: Self-mobile computing Technology: Teleportation Status: Testing on inanimate objects

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