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THE HISTORY OF COMPUTING

THE HISTORY OF COMPUTING. BY OWEN. IBM.

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THE HISTORY OF COMPUTING

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  1. THE HISTORY OF COMPUTING BY OWEN

  2. IBM • IBM created a chip in 1937 and it was used in world war 2. IBM has been well known through most of its recent history as one of the world's largest computer companies and systems integrators.[2] With over 433,362 (2012) employees worldwide, IBM is one of the largest and most profitable information technology employers in the world.[3] IBM holds more patents than any other U.S. based technology company and has eleven research laboratories worldwide.[4]

  3. MICROSOFT • Microsoft Corporation is an American multinationalsoftware corporation headquartered in Redmond, Washington that develops, manufactures, licenses, and supports a wide range of products and services related to computing. The company was founded by Bill Gates and Paul Allen on April 4, 1975. Microsoft is the world's largest software maker measured by revenues.[3] It is also one of the world's most valuable companies.

  4. APPLE • Apple Inc., formerly Apple Computer, Inc., is an American multinational corporation headquartered in Cupertino, California[2] that designs, develops, and sells consumer electronics, computer software and personal computers. Its best-known hardware products are the Mac line of computers, the iPod music player, the iPhonesmartphone, and the iPadtablet computer. Its software includes the OS X and iOSoperating systems, the iTunes media browser, the Safari web browser, and the iLife and iWork creativity and production suites. The company was founded on April 1, 1976, and incorporated as Apple Computer, Inc. on January 3, 1977.

  5. CONSOLE GAMING • A console game is a form of interactive multimedia used for entertainment. The game consists of manipulable images (and usually sounds) generated by a video game console, and displayed on a television or similar audio-video system. The game itself is usually controlled and manipulated using a handheld device connected to the console called a controller. The controller generally contains a number of buttons and directional controls (such as analog joysticks) each of which has been assigned a purpose for interacting with and controlling the images on the screen. The display, speakers, console, and controls of a console can also be incorporated into one small object known as a handheld game console. • Game multimedia usually comes in the form of a disc, which can be inserted into the game console. Recent advances have allowed games and game demos to be downloaded directly to the console via the Internet. Simpler consoles, however, may only have a fixed selection of built-in games.

  6. INTEL • Intel Corporation is an American multinationalsemiconductor chip maker corporation headquartered in Santa Clara, California. Intel is the world's largest and highest valued semiconductor chip maker, based on revenue. It is the inventor of the x86 series of microprocessors, the processors found in most personal computers. Intel Corporation, founded on July 18, 1968, is a portmanteau of Integrated Electronics (the fact that "intel" is the term for intelligence information was also quite suitable). Intel also makes motherboardchipsets, network interface controllers and integrated circuits, flash memory, graphic chips, embedded processors and other devices related to communications and computing.

  7. INTERNET • Intel Corporation is an American multinationalsemiconductor chip maker corporation headquartered in Santa Clara, California. Intel is the world's largest and highest valued semiconductor chip maker, based on revenue.[3] It is the inventor of the x86 series of microprocessors, the processors found in most personal computers. Intel Corporation, founded on July 18, 1968, is a portmanteau of Integrated Electronics (the fact that "intel" is the term for intelligence information was also quite suitable).[4] Intel also makes motherboardchipsets, network interface controllers and integrated circuits, flash memory, graphic chips, embedded processors and other devices related to communications and computing.

  8. Mobile/tablets • A tablet computer, or simply tablet, is a one-piece mobile computer. Devices typically offer a touchscreen, with finger (or stylus) gestures acting as the primary means of control, though often supplemented by the use of one or more physical context sensitive buttons or the input from one or more accelerometers; an on-screen, hideablevirtual keyboard is generally offered as the principal means of data input. Available in a variety of sizes, tablets customarily offer a screen diagonal greater than 7" (18 cm), differentiating themselves through size from functionally similar smart phones or personal digital assistants.[1][2][3] • Though generally self-contained a tablet computer may be connected to a physical keyboard (or other input device), and a number of Hybrids that offer a detachable keyboard have been marketed since the mid 1990s, as have a number of convertible touchscreen notebook computers that offer an integrated keyboard that can be hidden by a swivel joint or slide joint, exposing only the screen for touch operation. Tablets have also appeared in a foldable Booklet format that offer the user dual-touchscreens, and can be used as a notebook by displaying a virtual keyboard on one of the displays.

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