1 / 9

In-vehicle Entertainment and Information Systems Market to G

Global In-vehicle Entertainment and Information Systems Market 2015-2019 research reports has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the Americas, APAC, and EMEA; it also covers the market landscape and its growth prospects in the coming years. The report also includes a discussion of the key vendors operating in this market. Complete Report Available at http://www.sandlerresearch.org/global-in-vehicle-entertainment-and-information-systems-market-2015-2019.html

Download Presentation

In-vehicle Entertainment and Information Systems Market to G

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Published : Jun-2015 No. of Pages : 89 (Single User License of the Report is Available at US $2500) Global In-vehicle Entertainment and Information Systems Market 2015-2019 Reach us at Call: + 1 888 391 5441 | Email: sales@sandlerresearch.org Visit: http://www.sandlerresearch.org

  2. “The analysts forecast global in-vehicle entertainment and information systems market to grow at a CAGR of 14.82% over the period 2014-2019. These systems are embedded with in-vehicle navigation devices, internet and Wi-Fi connectivity, audio and video systems, display screens, and telematics systems.” Global In-vehicle Entertainment and Information Systems Market 2015-2019 CAGR Forecast Purchase a Copy at http://www.sandlerresearch.org/purchase?rname=37938

  3. The global in-vehicle entertainment and information systems market can be segmented into four divisions on the basis of operating systems (OS): Linux, QNX, Microsoft, and Other OS (such as Android and iOS). • The report, Global In-vehicle Entertainment and Information Systems Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. • The report covers the Americas, APAC, and EMEA; it also covers the market landscape and its growth prospects in the coming years. • The report also includes a discussion of the key vendors operating in this market. Global In-vehicle Entertainment and Information Systems Market 2015-2019 Report Covers Inquire Further on the Report at http://www.sandlerresearch.org/inquire-before-buying?rname=37938

  4. Conventional in-vehicle entertainment systems consisted of radio, cassettes, and CDs. The advances in technology and growing demand for personalized entertainment, navigation, and connectivity have redefined these systems. In-vehicle entertainment and information systems are a combination of software and hardware devices installed in automobiles that provide audio and video content. These systems are embedded with in-vehicle navigation devices, internet and Wi-Fi connectivity, audio and video systems, display screens, and telematics systems. Global In-vehicle Entertainment and Information Systems Market 2015-2019 About In-vehicle Entertainment and Information Systems Read Full Report at http://www.sandlerresearch.org/global-in-vehicle-entertainment-and-information-systems-market-2015-2019.html

  5. Market Driver Growing integration of smartphones and tablets in automobiles • Market Challenge Source of distraction for drivers • Market Trend High demand from emerging markets Global In-vehicle Entertainment and Information Systems Market 2015-2019 Market Key Components Discount on the Report at http://www.sandlerresearch.org/discount?rname=37938

  6. Continental, Denso, Harman International Industries, Panasonic and Pioneer Global In-vehicle Entertainment and Information Systems Market 2015-2019 Key Vendors Other Prominent Vendors • Airbiguity • Aisin Seiki • Alpine Electronics • Apple • Audi • BMW • Bosch • Clarion • Daimler • Ford Motor • Fujitsu-Ten • Garmin • General Motors • Intel • JVCKENWOOD • Kia Motors America Order By Fax: http://www.sandlerresearch.org/order-by-fax?rname=37938

  7. GLOBAL IN-VEHICLE ENTERTAINMENT AND INFORMATION SYSTEMS MARKET 2015-2019 Key Regions Browse Other Reports on Automotive

  8. What will the market size be in 2019 and what will the growth rate be? • What are the key market trends? • What is driving this market? • What are the challenges to market growth? • Who are the key vendors in this market space? • What are the market opportunities and threats faced by the key vendors? • What are the strengths and weaknesses of the key vendors? NOTE: This Report Is NOT Free Of Charge. Global In-vehicle Entertainment and Information Systems Market 2015-2019 Key Questions Answered in this Report Call: + 1 888 391 5441 | Email: sales@sandlerresearch.org

  9. About US: Sandlerresearch.org (http://www.sandlerresearch.org/ ) is an online market research store for research reports on multiple industries. These reports provide market analysis, trends and opportunities and forecast about industries that helps to make a right decision for the business. Mail US at: sales@sandlerresearch.org Phone: + 1 888 391 5441 Find US:

More Related