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Supporting wiki designers with a Confluence Design Pattern Library

Supporting wiki designers with a Confluence Design Pattern Library Dan Wendling, wendlingd@mail.nlm.nih.gov National Library of Medicine Presentation for the Wiki Pecha Kucha, 5/14/2009, http://wiki.sla.org/display/CEWIKI/2009+05+14+~+Sharing+our+Stories+about+Wikis+the+Pecha+Kucha+Way

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Supporting wiki designers with a Confluence Design Pattern Library

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  1. Supporting wiki designers with a Confluence Design Pattern Library Dan Wendling, wendlingd@mail.nlm.nih.gov National Library of Medicine Presentation for the Wiki Pecha Kucha, 5/14/2009, http://wiki.sla.org/display/CEWIKI/2009+05+14+~+Sharing+our+Stories+about+Wikis+the+Pecha+Kucha+Way

  2. Core competencies for “The Designer” The Designer: • Architects new spaces • Re-architects existing spaces • Highlights emergent content • Uses information architecture to improve the user experience • Shows others how to communicate more effectively • Conforms to Section 508 (accessibility) rules Wiki Roles The System Administrator The Space Administrator The Designer The Writer The Reader-Commenter The Reader

  3. Design Pattern Library home page • 6 of 25 entries

  4. DPL home page-list by task

  5. Content chunking; embedding videos

  6. RSS for bringing in content from outside;Tag clouds

  7. Creating a slide show/tutorial; footnotes

  8. Components 1-6 of each design pattern • A titlethat designers identify with • The design problem • The solution to this problem • Illustration with GIF and use case • Sample code • When this pattern might be useful

  9. Components 7-12 of each design pattern • Accessibility issues • Consequences such as problems that might crop up • Additional resources • Structural scale • Example pages within the wiki • Related patterns

  10. Example: The PageTree design pattern Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  11. Illustration for PageTree Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  12. Sample code for PageTree Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  13. When PageTree might be useful Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  14. Accessibility notes for PageTree Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  15. Consequences, Additional resources Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  16. Structural scale, Example pages, Related patterns Title Problem summary Solution Illustration Sample code When this pattern might be useful Accessibility Consequences Additional resources Structural scale Example pages Related patterns

  17. 9 reasons to implement a design pattern library, 1st screen (Derived from Lamantia, 2006, 2007) • Be user-centric; address user experience design challenges; create an effective user experience • Provide a simple design approach with building blocks • Provide a structure for growth and evolution • Increase the value of each individual tool by showing context and the differences between functionalities

  18. 9 reasons to implement, 2nd • Demonstrate new ways to accomplish work, pre-vetted, to increase and improve content assets • Rapidly create larger units of content from smaller chunks of information • Ease concerns about problems with enterprise information architecture • Provide collaboration functionalities that scale up and help you respond to change • Provide sharing and reuse of familiar, defined blocks of functionality among projects of all sizes and complexity.

  19. What the designer should focus on (e.g., Davenport’s Hierarchy of Information Engagement)

  20. Key influences • Barker, Dean T. (2007, July 12). User interface patterns: Reusable solutions for design. White paper. Human Factors International, Inc. Online at: http://humanfactors.com/downloads/whitepapers.asp • Lamantia, Joe. (2006, 2007). The challenge of dashboards and portals. Part 1 of 6. Boxes and Arrows, August 2007. Online at http://www.boxesandarrows.com/view/the-challenge-of (see all parts) • Yahoo! Developer Network, Design Pattern Library: http://developer.yahoo.com/ypatterns/index.php • Tidwell, Jennifer. Designing Interfaces: http://designinginterfaces.com/ • Davenport, Thomas, and Prusak, Laurence. (1997). Information Ecology: Why technology is not enough for success in the information age. New York: Oxford University Press. p. 93, Hierarchy of information engagement. • Davenport, Thomas. (2005). Thinking for a living: How to get better performance and results from knowledge workers. Boston: Harvard Business School Press. Chapter 4, Knowledge work processes; chapter 7, Investing in knowledge workers’ networks and learning.

  21. Thanks!

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