1 / 29

Chapter: 2 Diving into Mobile : App or Website?

Chapter: 2 Diving into Mobile : App or Website?. App or Website?. Mobile applications are the hottest technology since websites became popular in the dot-com boom of the late 1990s. In the late 1990s the toy was the Internet, and today it’s the IDevice .

asimmons
Download Presentation

Chapter: 2 Diving into Mobile : App or Website?

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter: 2 Diving into Mobile: App or Website?

  2. App or Website? • Mobile applications are the hottest technology since websites became popular in the dot-com boom of the late 1990s. • In the late 1990s the toy was the Internet, and today it’s the IDevice. • IDeviceslike the iPad and iPhone are making their way into upper-management hands; • They like the ease of use, and feel that every application should be developed with a user interface that is as easy to use as the iDevices. • It’s just a matter of convincing upper management that they really don’t need that new shiny app. Before dismissing the brilliant idea of the person who signs your paychecks, the following sections compare when it makes sense to create a mobile application, and when a mobile website will suffice.

  3. MOBILE WEB PRESENCE FIGURE 2-1: The increase in the number of mobile Internet users

  4. Mobile Content • A mobile website experience is significantly different from the desktop view. • With a limited screen size, new usability techniques have been developed to help people view and navigate data. • Mobile web browsers do the best job they can, providing rich tools for panning and zooming through a website, but commonly used, complex drop-down menus make mobile navigation troublesome. • Navigation is one of the most important.It’s common to present users with thinned-down content they can access on a mobile device.

  5. Mobile Content

  6. Mobile Browsers

  7. Mobile Browsers

  8. Mobile User Browsing Behavior • In order to create a great mobile interface, you should spend time identifying behaviors of mobile users. • The following list gives a few reasons why users might need access to your mobile content: • Repetition: It’s possible they are sitting on the page and hitting refresh to see new content. • Is site content changing frequently enough that users would come back and check for updates? Sports scores, weather reports, and stock quotes are types of content that need to be available, and fast, on mobile devices. • Boredom: Maybe users are trying to pass time in the lobby of a doctor’s office. They are surfing the web like they do in the comfort of their own home, but in public. • Urgency: Users are out and about and suddenly have the urge for a hamburger. They need to find the nearest open burger joint.

  9. MOBILE APPLICATIONS

  10. You’re a Mobile App If . . . • If you require graphics and processing power • If you require the use of the device’s camera • If you need to use the device’s microphone • If you require access to the device’s address book • If you require access to the device’s media library • If you will be using the market for payment • If you require use of push notifications • If you need to run as a background service • If you want to design a game

  11. You’re a Mobile App If . . . • If you require graphics and processing power • If you require the use of the device’s camera • If you need to use the device’s microphone • If you require access to the device’s address book • If you require access to the device’s media library • If you will be using the market for payment • If you require use of push notifications • If you need to run as a background service • If you want to design a game

  12. You’re a Mobile App If . . . • If you require graphics and processing power • If you require the use of the device’s camera • If you need to use the device’s microphone • If you require access to the device’s address book • If you require access to the device’s media library • If you will be using the market for payment • If you require use of push notifications • If you need to run as a background service • If you want to design a game

  13. When to Create an App • New Revenue Sources • Types of Mobile Apps • Do People Really Want to Put Your App on Their Mobile Device? • Resources • Development of Your Mobile Solution

  14. 1. New Revenue Sources • In-App Purchasing for mobile applications has revolutionized digital commerce. • Print Media • People started purchasing digital content

  15. 2. Types of Mobile Apps

  16. 3. Do people Really want to put your App on their Mobile Device? • A study from Nielsen (http://blog.nielsen.com/nielsenwire/online_mobile/gamesdominate-americas-growing-appetite-formobile-apps/) across a wide range of phoneusers have found that iPhone users install the most applications, coming in at 40 apps, as shown inFigure 2-8.

  17. MARKETING • why you are developing mobile apps • Advertising is not personal and directed toward the general public • Marketing is a process.

  18. 1. Quick Response Codes • Quick response (QR) codes provide a means for users to scan an image with their mobile device. • (QR) codes originally created for use in the automobile industry in the early 1990s. • A Microsoft Tag is a high capacity color barcode (HCCB), developed by Microsoft.

  19. 2. The Advertising You Get from the App Market • The App Store • (iOS), Market (Android), Market Place (Windows Phone), and App World (BlackBerry) give apps Discoverability.

  20. 3. Featured Apps • Featured sections are the first areas users see when they access the market, and people are inclined to download what other people are downloading.

  21. 4. Description • Your app description may arguably be the most important marketing tool within the market.

  22. 5. User Reviews

  23. 6. Track your app sales

  24. 7. Knowing Where Your Users Are

  25. 8. Third-Party Markets

  26. 9. YOUR APP AS A MOBILE WEB APP

  27. 9. YOUR APP AS A MOBILE WEB APP

  28. 9. YOUR APP AS A MOBILE WEB APP

  29. 9. YOUR APP AS A MOBILE WEB APP • Easier to get started: • Easier cross-platform development • HTML5 offers rich features • Easier updates: • No approval process:

More Related