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Brompton Challenge Year 9

Brompton Cycle Route Graphic Products Lesson 2. Brompton Challenge Year 9. Learning objectives: • To generate design ideas for your chosen product. • To evaluate your ideas against your specification. • To use 3D modelling to develop your chosen design idea. Homework:

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Brompton Challenge Year 9

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  1. Brompton Cycle RouteGraphic Products Lesson 2 Brompton ChallengeYear 9 Learning objectives: • To generate design ideas for your chosen product. • To evaluate your ideas against your specification. • To use 3D modelling to develop your chosen design idea. Homework: Complete your final design drawing including measurements and notes.

  2. Peer assessment of research homework What do you think of the research? What went well? Even better if…? Does it give you any ideas? Write your comments neatly under the homework. Extension task: Think about the quote below... Do you agree? Why? “Just as energy is the basis of life itself, and ideas the source of innovation, so is innovation the vital spark of all human change, improvement and progress.” Ted Levitt

  3. Project overview • To design, make and evaluate a product suitable for use with a Brompton bicycle. WE ARE HERE 1 2 3 4 5 6 Introduction Designing Planning & Making Making Making Evaluation • Lesson 2: Idea generation and design development • Today we will be… • Peer assessing research • Designing solutions and evaluating against specification • Developing our designs through modelling • Exploring what makes a good final design drawing

  4. Designing solutions… Firstly read through the specification you wrote last lesson. Pick five key points that you can use to evaluate your design ideas and write them down.

  5. Generating design ideas You need to generate four different design ideas for your chosen product. Refer to your research and design brief and situation to help you. Don’t forget to add colour and annotations. Think about: aesthetics, function, ergonomics, cost, materials, target market… What could you do to make these better?

  6. Generating design ideas You need to generate four different design ideas for your chosen product. Refer to your research and design brief and situation to help you. Don’t forget to add colour and annotations. Think about: aesthetics, function, ergonomics, cost, materials, target market… • unique • independence • compactness • practicality • everyone • fold/unfold • freedom • ease of use

  7. Evaluation of ideas… Do your design ideas meet all five of your specification points? Evaluate: to check carefully or measure how good an idea, design or product is.

  8. Design development – modelling You need to choose which of your ideas you will develop. Use card or other material to make a draft model to test and develop your idea.

  9. Final design drawing Think – Pair – Share What makes a good final design drawing?

  10. Model – Evaluation Take a photograph of your model and keep it with your work so you can refer to it later in the project. Evaluate: to check carefully or measure how good an idea, design or product is.

  11. Brompton Cycle RouteGraphic Products Learning objectives: • To generate design ideas for your chosen product. • To evaluate your ideas against your specification. • To use 3D modelling to develop your chosen design idea. Homework: Complete your final design drawing.

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