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Games Story Development

Games Story Development. Lesson 2. Aims and Objectives. Recall different types of storytelling Interpret a game story in an analysis Summarise the elements of storytelling. Assignment 1. You have been asked to explain the following areas (with illustrative examples):

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Games Story Development

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  1. Games Story Development Lesson 2

  2. Aims and Objectives • Recall different types of storytelling • Interpret a game story in an analysis • Summarise the elements of storytelling

  3. Assignment 1 You have been asked to explain the following areas (with illustrative examples): • Forms of storytelling: cave painting, oral tradition (fable myth, legend), theatre, text, film, television • Game genres: action, platforms, first-person shooter, third-person shooter, racing, fighting, adventure, puzzle, role-play, simulation and sports, turn-based or real time strategy. • Approaches:location, condition, actions, symbolism, three-act structure, hero’s journey(12 steps), episodic • Representation:emotions, characterisations, stereotypes, gender, ethnicity • Emotional themes:vengeance, happiness, fear, anger, perseverance, heroism, valour, hope, competitiveness. • Interactive story:embedded, emergent, cinematic, cut-scenes, triggered events, player control, character customization • Writing strategies:pre-writing (brainstorm, research, storyboard, list, sketch, outline, free writing, drafting – working title) revision (add, rearrange, remove, replace, evaluate.

  4. Recap – types of story telling

  5. Elements of game story • Genre • Narrative • Representation • Emotional themes • Interactive Story

  6. Quick analysis of The Legend of Zelda Interactive story: Cut scenes, player control, dialogue. Fan fiction. Genre: Action adventure RPG Narrative: Will Wright’s Structuralism theory Representation: Female lead – weak, society is weak. Ganon – ginger. Emotional themes: Relationship between man and the bird/competitiveness (Skyward). Heroism, courage, hope. Relationship between Link and Zelda.

  7. Narrative: The Legend of Zelda • Hero enters a social group – Not from Hyrule • Hero is unknown to society – Unaware of his heroic status • Hero is revealed to have an exceptional ability – The Triforce of power, master sword • The villains are stronger than society – Ganon takes over and society is in threat • Hero defeats the villain • The society is safe – Small changes are made throughout however drastic changes at the end • Society accepts the hero – Awareness of heroic status • Hero loses or gives up his social status – Zelda usually asks him to return home

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