1 / 32

Using Microsoft's Windows Azure Cloud Backend Successfully for Games

Using Microsoft's Windows Azure Cloud Backend Successfully for Games. Agenda. Intro (5min) Stephan Harms (Business Development Manager Microsoft Germany) The Evolution of Game Development (20min) Christof Wegman (Founder & CTO Exit Games) MobileBits (20min)

benita
Download Presentation

Using Microsoft's Windows Azure Cloud Backend Successfully for Games

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Using Microsoft'sWindows Azure Cloud Backend Successfully for Games

  2. Agenda • Intro (5min) • Stephan Harms (Business Development Manager Microsoft Germany) • The Evolution of Game Development (20min) • Christof Wegman (Founder & CTO Exit Games) • MobileBits (20min) • Karsten Wysk (CEO & Co-Founder) • Windows Azure Engagement Model (15min) • Finn Boysen (ISV Lead Microsoft Germany)

  3. The Evolution of Game Development The Right Mix of „Make vs. Buy“ Christof Wegmann, Founder & CTO Exit Games

  4. Photon in a Nutshell • Socket Server and Framework • Realtime, Multiplayer, Cross Platform • 23,000 developers (Indies and AAA)

  5. The Evolution of Hosting and Rise of the Services You are on your own! Scale fast and patch (fast)! Scale fast and convenient! Relax! Iron Infrastructure aaS PlatformaaS Software aaS

  6. The Choice Seems to be Easy ...

  7. Be Smart: The Mix of Make vs. Buy • Matchmaking • Realtime data exchange Make your own ... • Registration, Login • Facebook etc. Integration • Custom Server Logic • Authoritative Logic Azure delivers ... • Web, Worker Roles • Global Availability • Automated Patching & Backup • Scalability, Load Balancing, UDP • Storage (SQL, NoSQL) • CDN • Notifications • “Social” API, Friends, … • Leaderboards, Badges, Payments, Items, … • Promotions, Rewards, … • Operations Monitoring, …

  8. Casual Connect Announcement Photon Server fully support Azure • FREE download • Get started with the „Photon Azure Starter Kit“ (PASK) Combine it with the Cloud • Get 6 month Cloud 100CCU for free

  9. MobileBits Casual Connect HH 2013

  10. Introductions • Karsten Wysk • CEO & co-founder MobileBits • Karsten@MobileBits.de

  11. MobileBits – Games since 1994

  12. SoulCraft - Action RPG • free2play Action RPG • Android, Win8 • iOS & WP8 very soon • >2m downloads in beta

  13. SoulCraft – made with Delta Engine DeltaEngine.net„XNA for all platforms“

  14. SoulCraft - Trailer http://www.youtube.com/watch?v=WnJ4M5hJ_CQ

  15. SoulCraft – Action RPG • featured by Apple, Google I/O, NVIDIA (Microsoft soon? :) • True cross-platform sync via Azure

  16. True cross-platform gaming • Play with touch, xbox controller, mouse & keyboard

  17. How we use Azure • Cross-Platform Sync (continue playing on all devices) • Storage for Android Download • User Management • Soon: Asynchronous Multiplayer • Soon: Synchronous PvP

  18. How does Azure work technically? • Configure Azure via Visual Studio Wizards (Worker/web role, VM) • Adapt your code to Azure (clone method for worker role or build wrapper) – easy • Deploy via VS wizards Easiest way to build & deploy for Windows Devs

  19. Microsoft is very supportive – use it!

  20. Thank you! • Karsten Wysk • CEO & co-founder MobileBits • Karsten@MobileBits.de

  21. Windows Azure Engagement Model

  22. Windows Azure – Easy to get started, but how exactly?

  23. Do It Yourself

  24. Documentation (far more than you ever wanted)

  25. Videos channel9.msdn.com

  26. Do it – on your own windowsazure.com

  27. Need a helping hand?

  28. Together with local Microsofties Paper Excercises – 1 day Hands-on – 2-4 days Just make it happen Work with your technical team Take your code base Make it ready for the cloud Extend it Ship it Code Name Microsoft“Proof of concept” (POC) • Understand • We want to understand your current architecture • Listen to your pain points • Design • Design your solution in Azure • Validate design • Ensure you understand it • Sizing • Calculate the size – and costs – of your solution in Azure • Code Name Microsoft“Architecture Design Session” (ADS)

  29. Reach out to us Gold Table 13 A Contact us: Stephan.Harms@microsoft.com Finn.Boysen@microsoft.com

More Related