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Understanding Inheritance

Lecture 8. Understanding Inheritance. COSC 156 C++ Programming. Objectives. Inheritance and its benefits Create a derived class Restrictions imposed with inheritance Choose a class access specifier Override and overload functions in a child class Use a constructor initialization list

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Understanding Inheritance

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  1. Lecture 8 Understanding Inheritance COSC 156 C++ Programming

  2. Objectives • Inheritance and its benefits • Create a derived class • Restrictions imposed with inheritance • Choose a class access specifier • Override and overload functions in a child class • Use a constructor initialization list • Provide for a base class constructor within a derived class • Override the class access specifier • Use multiple inheritance • Special problems posed by multiple inheritance • Use virtual inheritance

  3. Understanding Inheritance • Objects used in computer programs also are easier to understand if you can place them within a hierarchy of inheritance • Suppose you have written several programs with a class named Student • The FirstYearStudent class inherits from the Student class, or is derived from it • The Student class is called a parent class, base class, superclass, or ancestor; the FirstYearStudent class is called a child class, derived class, subclass, or descendant • When you override a function, you substitute one version of the function for another

  4. Understanding the Advantages Provided by Inheritance • Inheritance is considered a basic building block of object-oriented programming • Programs in which you derive new classes from existing classes offer several advantages: • You save time because much of the code needed for your class is already written • You save additional time because the existing code has already been tested—that is, you know it works correctly; it is reliable

  5. Understanding the Advantages Provided by Inheritance • Advantages of using derived classes: • You save even more time because you already understand how the base class works, and you can concentrate on the complexity added as a result of your extensions to the class • In a derived class, you can extend and revise a parent class without corrupting the existing parent class features • If other classes have been derived from the parent class, the parent class is even more reliable—the more its code has been used, the more likely it is that logical errors have already been found and fixed

  6. Creating a Derived Class • The class, named Person, is shown in Figure 9-1 • It contains three fields, and two member functions that set and display the data field values

  7. Creating a Derived Class • To create a derived class, you include the following elements in the order listed: • Keyword class • Derived class name • Colon • Class access specifier, either public, private, or protected • Base class name • Opening brace • Class definition statements • Closing brace • Semicolon

  8. Creating a Derived Class • The Customer class shown in Figure 9-2 contains all the members of Person because it inherits them

  9. The Customer Class

  10. Creating a Derived Class Ex8-1.cpp

  11. Creating a Derived Class Ex8-2.cpp • Create the Convertible class and a demonstration program

  12. Understanding Inheritance Restrictions • Member accessibilities of the members of the base class in the derived classes

  13. Understanding Inheritance Restrictions • The protected specifier allows members to be used by class member functions and by derived classes, but not by other parts of a program

  14. Choosing the Class Access Specifier • C++ programmers usually use the public access specifier for inheritance • If a derived class uses the public access specifier, then the following statements are true: • Base class members that are public remain public in the derived class • Base class members that are protected remain protected in the derived class • Base class members that are private are inaccessible in the derived class

  15. Choosing the Class Access Specifier • If a derived class uses the protected access specifier, then the following statements are true: • Base class members that are public become protected in the derived class • Base class members that are protected remain protected in the derived class • Base class members that are private are inaccessible in the derived class

  16. Choosing the Class Access Specifier • If a derived class uses the private access specifier, then the following statements are true: • Base class members that are public become private in the derived class • Base class members that are protected become private in the derived class • Base class members that are private are inaccessible in the derived class

  17. Choosing the Class Access Specifier

  18. Choosing the Class Access Specifier

  19. Choosing the Class Access Specifier • A main() program that instantiates an Introvert object cannot access any of the four data items directly; all four fields are private to the Introvert class

  20. Choosing the Class Access Specifier

  21. Choosing the Class Access Specifier • To summarize the use of three class access specifiers with class data members: • If a class has private data members, they can be used only by member functions of that class • If a class has protected data members, they can be used by member functions of that class and by member functions of derived classes • If a class has public data members, they can be used by member functions of that class, by member functions of derived classes, and by any other functions’ including the main() function of a program

  22. Choosing the Class Access Specifier • With one generation of inheritance, there are nine possible combinations, as shown in Table 9-1 • Remember the following: • Private data can be accessed only by a class’s member functions (or friend functions), and not by any functions in derived classes • If a class serves as a base class, most often its data members are protected, and its member functions are public • The access specifier in derived classes is most often public, so that the derived class can refer to all non-private data and functions of the base class • When a class is derived from another derived class, the newly derived class never has any more liberal access to a base class member than does its immediate predecessor

  23. Summary of Child Class Member Access Rules Ex8-3.cpp check errors

  24. Overriding and Overloading Parent Class Functions • When a new class is derived from an existing class, the derived class has access to non-private member functions in the base class • The new class also can have its own member functions • Those functions can have names that are identical to the function names in the base class • Any child class function with the same name and argument list as the parent overrides the parent function; • No overloading across scopes.

  25. Overriding and Overloading Parent Class Functions

  26. Overriding and Overloading Parent Class Functions

  27. Overriding and Overloading Parent Class Functions Ex8-4.cpp

  28. Overriding and Overloading Parent Class Functions • The output in Figure 9-21 shows that even though you set fields for a Person and an Employee by using separate functions that require separate argument lists, you use the same outputData() function that exists within the parent class for both a Person and an Employee

  29. Overriding and Overloading Parent Class Functions Ex8-4.cpp

  30. Overriding and Overloading Parent Class Functions • A derived class object can be assigned to a base class object, as in aPerson = worker; • The assignment causes each data member to be copied from worker to aPerson, and leaves off any data for which the base class doesn’t have members • The reverse assignment cannot take place without writing a specialized function • When any class member function is called, the steps shown on page 333 of the textbook take place

  31. Overriding and Overloading Parent Class Functions Ex8-5.cpp • In the set of steps outlined on pages 333 and 334 of the textbook, you create a RaceCar class as a child of the Car class you created earlier • A RaceCar has all the attributes of a Car, but its maximum allowed speed is higher • Overriding a base class member function with a derived member function demonstrates the concept of polymorphism

  32. Using Constructor Initialization Lists • Many classes use a constructor function to provide initial values for fields when a class object is created; that is, many functions simply contain a series of assignment statements • As an alternative to the separate prototype and implementation of the constructor shown in Figure 9-25, you can implement the constructor within the declaration section for the class as an inline function

  33. The Item Class

  34. Using Constructor Initialization Lists • As another alternative, you can replace the assignment statements within a constructor body for Item with a constructor initialization list • A constructor initialization list provides values for class fields in the same statement that contains the constructor definition

  35. Using Constructor Initialization Lists Ex8-6.cpp • The constructor initialization list shown in Figure 9-27 initializes itemNum with the value of n and itemPrice with the value of p

  36. Understanding the Difference Between Assignment and Initialization • The difference between assignment and initialization is often very subtle, and programmers sometimes mingle the two terms rather casually • When you declare a simple scalar variable and give it a value, you can declare and assign in two separate statements, for example: int z; z = 100; • Alternatively, you can initialize a variable, declaring it and assigning it a value within a single statement, for example: int z = 100; OR int z(100);

  37. Understanding the Difference Between Assignment and Initialization • There are at least four reasons to understand the use of constructor initialization lists: • Many C++ programmers prefer this method, so it is used in many programs • Technically, a constructor should initialize rather than assign values • Reference variables and constant class members cannot be assigned values; they must be initialized • When you create a derived class and instantiate an object, a parent class object must be constructed first. You add a constructor initialization list to a derived class constructor to construct the parent class.

  38. Providing for Base Class Construction • When you instantiate an object in a C++ program, you automatically call its constructor function • This pattern holds true whether you write a custom constructor or use a default constructor • When you instantiate a derived class object, a constructor for its base class is called first, followed by the derived class constructor • This format is followed even if the base and derived classes both have only default constructors

  39. Providing for Base Class Construction

  40. Providing for Base Class Construction • If PetStoreAnimal were a simple base class, the PetStoreAnimal class constructor would require just an integer argument that would be assigned to the petAge field • However, because PetStoreAnimal is derived from PetStoreItem, a PetStoreAnimal object is constructed, and the PetStoreItem class constructor also will be called • The prototype for the PetStoreAnimal class constructor must provide values for all the arguments it needs as well as all the arguments its parent needs

  41. The PetStoreAnimal Class

  42. Providing for Base Class Construction Ex8-7.cpp • Figure 9-31 shows one more option for coding the PetStoreAnimal class • In this example, the constructor initialization list initializes both PetStoreItem and petAge

  43. Overriding Inherited Access • Nine inheritance access specifier combinations are possible: base class members that are private, protected, or public can be inherited with private, protected, or public access • In addition, you can override the class access specifier for any specific class members

  44. The DemoBasePerson Class

  45. Overriding Inherited Access • If a derived class, SomewhatShy, uses the protected access specifier when inheriting from DemoBasePerson, then the following statements hold true: • The field named salary, which is private in DemoBasePerson, is inaccessible in the derived class • The field named age, which is protected in the base class, remains protected in the derived class • The field named initial, which is public in the base class, becomes protected in the derived class • The function setPerson() and showPerson(), which are public in DemoBasePerson, become protected in the derived class

  46. Overriding Inherited Access • For the showPerson() function to become public within SomewhatShy, the highlighted statement in Figure 9-33 must appear in the public section of the SomewhatShy class • Additionally, the DemoBasePerson class name and scope resolution operator must appear before the showPerson() function name • Finally, and most oddly, no parentheses appear after the showPerson() function name within the child class

  47. Overriding Inherited Access Ex8-8.cpp • However, you can override the inherited access to make an individual member’s access more conservative • For most C++ classes, data is private or protected, and most functions are public

  48. More examples • Ex8-9.cpp • Ex8-10.cpp • Ex8-11.cpp

  49. Summary • Inheritance allows you to create classes that derive most of their attributes from existing classes • Programs in which you create classes that are derived from existing classes offer several advantages: you save time because much of the code needed for your class is already written and tested • To create a derived class, you include the keyword class, the derived class name, a colon, a class access specifier, and the base class name in the class header; as with other classes, definition statements within a pair of curly braces follow

  50. Summary • When a class serves as a base class to others, all of its members can be used within the child class functions, except for any private members • When you define a derived class, you can insert one of the three class access specifiers (public, private, or protected) just prior to the base class name • You can override parent class functions within a child class • As an alternative to separate prototypes and implementation of a constructor, you can use a constructor initialization list

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