1 / 24

Chapter 27 JavaBeans and Bean Events

Chapter 27 JavaBeans and Bean Events. Objectives. To know what a JavaBeans component is (§27.2). To discover the similarities and differences between beans and regular objects (§27.2). To understand JavaBeans properties and naming patterns (§27.3).

Download Presentation

Chapter 27 JavaBeans and Bean Events

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Chapter 27 JavaBeans and Bean Events

  2. Objectives • To know what a JavaBeans component is (§27.2). • To discover the similarities and differences between beans and regular objects (§27.2). • To understand JavaBeans properties and naming patterns (§27.3). • To review the Java event delegation model (§27.4). • To create custom event classes and listener interfaces (§27.5 optional). • To develop source components using event sets from the Java API or custom event sets (§27.6).

  3. What is JavaBean? A JavaBeans component is a serializable public class with a public no-arg constructor. Every GUI class is a JavaBeans component, because (1) it is a public class; (2) it has a public no-arg constructor; (3) It is an extension of java.awt.Component, which implements java.io.Serializable.

  4. Why JavaBeans? The JavaBeans technology was developed to enable the programmers to rapidly build applications by assembling objects and test them during design time, thus making reuse of the software more productive. JavaBeans is a software component architecture that extends the power of the Java language by enabling well-formed objects to be manipulated visually at design time in a pure Java builder tool, such as JBuilder and NetBeans.

  5. JavaBeans Properties and Naming Patterns • The get method is named get<PropertyName>(), which takes no parameters and returns an object of the type identical to the property type. • For a property of boolean type, the get method should be named is<PropertyName>(), which returns a boolean value. • The set method should be named set<PropertyName>(newValue), which takes a single parameter identical to the property type and returns void.

  6. Properties and Data Fields Properties describe the state of the bean. Naturally, data fields are used to store properties. However, a bean property is not necessarily a data field. For example, in the MessagePanel class in Example 12.5 in Chapter 13, you may create a new property named messageLength that represents the number of the characters in message. The get method for the property may be defined as follows: public int getMessageLength() { return message.length(); } NOTE: A property may be read-only with a get method but no set method, or write-only with a set method but no get method.

  7. Bean Events A bean may communicate with other beans. The Java event delegation model provides the foundation for beans to send, receive, and handle events. When something happens to a bean, such as a mouse click on a javax.swing.JButton bean, an event object is created to encapsulate information pertaining to the event. The bean passes the event object to the interested beans for the event to be processed. Events are typically generated by Java GUI components, such as javax.swing.JButton, but are not limited to GUI components. This section introduces the development of custom events and the beans that can generate events.

  8. The Event Delegation Model Figure 14.2

  9. Predefined Event Pairs(Event Classes and Listener Interface) • Examples: • ActionEvent/ActionListener • AdjustmentEvent/AdjustmentListener

  10. Examples of Event Pairs

  11. Source Components The source component detects events and processes the events by invoking the event listeners' handler.

  12. Listener Components The listener is registered with the source, and the source invokes the listener's handler to process the event.

  13. Creating Custom Event Pairs You have already used event sets (e.g., ActionEvent/ActionListener) and event source components (JButton) in Java GUI programming. You can create your own event sets and source components. A custom event class must extend java.util.EventObject or a subclass of java.util.EventObject. Additionally, it may provide constructors to create events, data members and methods to describe the event. A custom event listener interface must extend java.util.EventListener or a subinterface of java.util.EventListener, and define the signature of the handlers for the event. By convention, the listener interface should be named <Event>Listener for the corresponding event class named <Event>.

  14. Example: Creating a Custom Event Set Problem: This example creates a custom event named TickEvent for describing tick events, and its corresponding listener interface TickListener for defining a tick handler. TickEvent TickListener

  15. Creating Custom Source Components Unicast Registration Methods: A source component must have the appropriate registration and deregistration methods for adding and removing listeners. Events can be unicasted (only one object is notified of the event) or multicasted (each object in a list of listeners is notified of the event). The naming pattern for adding a unicast listener is public void add<Event>Listener(<Event>Listener l) throws TooManyListenersException;

  16. Creating Custom Source Components Multicast Registration Methods: The naming pattern for adding a multicast listener is the same, except that it does not throw the TooManyListenersException. public void add<Event>Listener(<Event>Listener l) The naming pattern for removing a listener (either unicast or multicast) is: public void remove<Event>Listener(<Event>Listener l) A source component contains the code that creates an event object and passes it to the listening components by calling a method in the listener's event listener interface. You may use a standard Java event class like ActionEvent to create event objects or may define your own event classes if necessary.

  17. Example: Creating a Source Component Problem: This example creates a custom source component that generates a tick event at every specified time interval in milliseconds. Create a custom source component that is capable of generating a tick event at a variant time interval. The component contains the properties tickCount, tickInterval, maxInterval, minInterval, and step. The component adjusts the tickInterval by adding step to it after a tick event occurs. If step is 0, tickInterval is unchanged. If step > 0, tickInterval is increased. If step < 0, tickInterval is decreased. If tickInterval > maxInterval or tickInterval < minInterval, the component will no longer generate tick events. NOTE: You learned to use javax.swing.Timer to control the animation in Chapter 19, “Multithreading.” The Timer class generates a timer at a fixed time interval. This new component can generate a tick event at a variant time interval as well as a fixed time interval.

  18. Example: Creating a Source Component Tick

  19. Example: Using the TickEvent Class Problem: Write a program that displays a moving message. Solution: You can write the code using the Thread.sleep(millis) method or the Timer class to control the animation (See Exercise 19.11). This example uses the Tick class to display the message periodically. DisplayMovingMessage Run

  20. Interaction Between Source and Listener Components The listener messagePanel is registered with the source tick, and the source invokes the listener's handler handleTick to process the event.

  21. Working with Existing Event Sets TickEvent and TickListener is a new event pair. Most of the time you don't need to create your own event pairs unless you want to encapsulate information not available in the existing event classes, as in the case of the TickEvent class that contains tick count and tick interval. If you don't need the tick count and tick interval contained in a tick event. There is no need to create a TickEvent class; instead you can use java.awt.ActionEvent and let the Tick class generate an ActionEvent instance when a tick event occurs.

  22. Example: Developing a Source Component Using Existing Event Sets Problem: This example presents a new component that generates an ActionEvent when a tick event occurs rather than using a TickEvent. Use this new component to rewrite the preceding example to display a moving message. DisplayingMessageUsingActionEvent TickUsingActionEvent Run

  23. Interaction Between Source and Listener Components The listener messagePanel is registered with the source tick, and the source invokes the listener's handler actionPerformed to process the event.

  24. Note to the Instructor You may cover Chapter 30 now.

More Related