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SLANT 50 DEFENSE

SLANT 50 DEFENSE. PRESENTED BY ROBBY ROBINSON McINTOSH COUNTY ACADEMY HEAD FOOTBALL COACH NIKE CLINIC FEBRUARY 2007. MCA Football : 2004 - 2006. 2004 (9-4) Region 3-A Champions First Region Championship in school history. 2005 (8-2-1) Region 3-A Champions

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SLANT 50 DEFENSE

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  1. SLANT 50DEFENSE PRESENTED BY ROBBY ROBINSON McINTOSH COUNTY ACADEMY HEAD FOOTBALL COACH NIKE CLINIC FEBRUARY 2007

  2. MCA Football : 2004 - 2006 2004 (9-4) Region 3-A Champions First Region Championship in school history. 2005 (8-2-1) Region 3-A Champions 2006 (8-2) Region 2-AA Runner-Up Made playoffs for first time in school history in AA.

  3. Defense can be described in the following manner: “It is placing eleven hard-nosed football players in their proper positions and getting them to the ballcarrier with the least delay and arriving in bad humor.”

  4. Defense is the most important aspect of the game of football. Some of the reasons for this being true are: 1 – If you prevent the opponent from scoring you cannot lose. 2 – More mistakes are made on offense. 3 – Adverse weather conditions can seriously affect a team’s offense yet have practically no effect upon the defense. 4 – There are more ways to score on defense than on offense (blocked kick, interception, safety, recovered fumble, and punt return).

  5. How to Get It Done: 1 – Tackle 2 – Play Your Best Players 3 – Simple Yet Multiple 4 – Great Fundamentals / Technique 5 – Pressure the Offense (Make them react to us) 6 – Defend Formations (Stop what they do best) 7 – Efficient Preparation

  6. TE – Trash End ST – Strong Tackle N – Nose Tackle ET – Eagle Tackle CE – Crash End M – Mike LB W – Will LB C – Corner $ – Strong Safety F – Free Safety C – Corner BASE

  7. TE – 9 tech ST – 4 tech (head-up) N – 0 tech (head-up) ET – 4 tech (head-up) CE – 9 tech (ghost TE) M – 30 tech, 4 yds deep W – 30 tech, 4 yds deep BASE

  8. Basic Movements out of Base: • Over (Strong) • Over Crash (Strong) • Slant (Weak) • Slant Trash (Weak) • Double Pinch • Double Thunder • Double X • Double Switch

  9. Base Over Mike and Will must know uncovered gaps.

  10. Base Over Crash

  11. Base Slant

  12. Base Slant Trash

  13. Base Double Pinch

  14. Base Double Thunder

  15. Base Double X

  16. Base Double Switch

  17. TE – 9 tech ST – 4 tech (head-up) N – 0 tech (head-up) ET – 2 tech (head-up) CE – loose 5 tech M – 30 tech, 4 yds deep W – B gap, 4 yds deep EAGLE

  18. Over Over Crash Over Nut (Crash) Over Pinch / Thunder (Crash) Over X (Crash) Over Switch (Crash) Slant Slant Trash Slant Tango (Trash) Slant Trash Crash Slant Pass Rush Basic Movements out of Eagle:

  19. Eagle Over Mike and Will must know uncovered gaps.

  20. Eagle Over Crash

  21. Eagle Over Nut (Crash)

  22. Eagle Over Pinch / (Thunder) (Crash)

  23. Eagle Over X (Crash)

  24. Eagle Over Switch (Crash)

  25. Eagle Slant Mike and Will must know uncovered gaps.

  26. Eagle Slant Trash

  27. Eagle Slant Tango (Trash)

  28. Eagle Slant Trash Crash

  29. Eagle Slant Pass Rush

  30. More 5 Man Fronts

  31. Slide Mike and Will must know uncovered gaps.

  32. Solid Mike and Will must know uncovered gaps.

  33. Veer Mike and Will must know uncovered gaps.

  34. Base Back Mike and Will must know uncovered gaps.

  35. Base Stack Mike and Will must know uncovered gaps.

  36. THE END

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