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RummyCube

RummyCube. Gilad.chap 066479882 גלעד צ'פליק Notthat2 039714407 דוד זיסמן Karpov.olga.tau 320490030 אולגה קרפוב Levy.dan2 036782035 דן לוי. RummyCube Rules.

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RummyCube

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  1. RummyCube Gilad.chap 066479882 גלעד צ'פליק Notthat2 039714407דוד זיסמן Karpov.olga.tau 320490030 אולגה קרפוב Levy.dan2 036782035 דן לוי

  2. RummyCube Rules • There are 106 tiles in Rummycube: 2 jokers and 104 tiles, separated to four different colors, numbered one to thirteen, in each color (every colored number appears twice). • The joker can be used as any tile, and will be scored accordingly.

  3. Player Tiles Each player randomly receives 14 tiles, in each turn the player receives one tile, it can either be a tile offered by the previous player, or a tile he randomly receives from the bank. At the end of each turn the player must throw away one tile, and offer it to the following player. A player wins the game by losing all the tiles, leaving him with no tiles at all.

  4. Series • Each player must organize his tiles in series, there are two types of series: • Tiles of the same number, of different colors, must be 3 or 4 tiles. • Tiles of the same color, of following numbers, at least three tiles (13 and 1 are considered following). • Once you have series that make up at least 30 points, and at least one series of the following numbers type, you can remove them from your hand onto the table, once you’ve done that you can now add tiles or series to the table freely until you have none left.

  5. Getting & Dropping Tiles • During a player’s turn, he may change all the series already on the table as much as he wants, as long as all the tiles that were on the table are on the table at the end of his turn, and the table consists of only legal series. • Once a player has won the game, his score is calculated by summing up the value of all the tiles remaining in the hands of all the other players. A joker is calculated as 30 points if a player has one in his hand at the end of the game. Each of the other players receives a negative score which is the sum of his remaining tiles.

  6. עיצוב כללי

  7. עץ מחלקות כללי

  8. תסריטי שימוש

  9. תסריטי שימוש

  10. תסריטי שימוש

  11. תסריטי שימוש

  12. Programming Sessions

  13. Programming Sessions

  14. Programming Sessions

  15. Programming Sessions

  16. דו"ח התקדמות • Finished: General game flow, Undo, Joker, Board editing, Hand editing, Player control. • Unfinished: Redo, Score Board, Save/Load, some tests. • Estimated times: Redo: 2 hours Score Board: 2 hours Save/Load: 3 hours

  17. DEMO And Regression Test

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