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Creative Industries. Presentation by Mike, Dave and Nigel. Intro. Outcome 2 Identify the roles & opportunities available within an elected vocational area of the Creative Industries sector We have chosen. . . . The Video Game Industry. Developer. Artist. Designer. Environment Artist.
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Creative Industries Presentation by Mike, Dave and Nigel
Intro Outcome 2 Identify the roles & opportunities available within an elected vocational area of the Creative Industries sector We have chosen.....
. . . The Video Game Industry Developer Artist Designer Environment Artist Animator Programmer Game Tester Example of roles within the video game development sector
Examples of companies within this sector Rockstar North is the award winning developer behind the popular Grand Theft Auto series. It is based in Edinburgh and employs around 250 people Artist18% Designer17% Animator7% Environment Artist 7% Programmer6% Square Enix is the company that created the Final Fantasy game series with offices in Asia, Europe and the United States Employs over 3000 people worldwide Blizzard Entertainment are the creators behind theWarcraft, Starcraft and Diablo series, and the hit MMORPG (Massive multiplayer online role playing game) World of Warcraftwhich has over 12 milllion active subscribers a month!. It currently employs more than 250 designers, producers, programmers, artists, and sound engineers
Part 2 We will now describe the roles & responsibilities of a Senior 3D Environment Artist Working for Blizzard Entertainment
Blizzard Entertainment • The Major Organisation we are applying for work at is Blizzard Entertainment. • We are applying for the position of “Senior 3D Environment Artist” for the multibillion dollar game “World Of Warcraft”. • The ideal candidate has experience modelling and texturing assets for a diverse visual range of environments. A solid grasp of form, colour, and light for both 2D and 3D art assets is essential. The senior environment artist must have skill in another art task as well -- illustration, modelling, texturing, animation, concept drawing -- and be well-versed in related tools --3DS Max, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.
Concept Art Examples In other words our job is to take the landscape drawings from the concept artists which looks like this: