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Agile in a Nutshell

Agile in a Nutshell. Damon Poole. Chief Agilist, Eliassen Group’s Agile Practice Coaching: Transformation and Tune-ups Training 20 years of process change: small co-located teams to multi-hundred team global enterprises Founder and past CTO and CEO of AccuRev

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Agile in a Nutshell

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  1. Agile in a Nutshell

  2. Damon Poole • Chief Agilist, Eliassen Group’s Agile Practice • Coaching: Transformation and Tune-ups • Training • 20 years of process change: small co-located teams to multi-hundred team global enterprises • Founder and past CTO and CEO of AccuRev • Creator of multiple Jolt-award winning products • Past President of Agile New England • Author of “DIY Agile Kickstart” • Consulted with Ford IT, Orbitz, Fidelity, Capital One, ING Direct, and many others • Taught Agile techniques to thousands of people

  3. What’s in a Feature? Show loan status.

  4. Each Feature is Comprised of Many Aspects ✔ #define a b /* * This is great code. */ booldoStuff ( ) { index++; }

  5. Every Project Contains Features of Many Sizes

  6. Traditional Development – Internal View Releng Project Mgmt Product Mgmt Architects Testers Dev Teams $ Customers / Market

  7. Traditional Development – Customer View Releng Project Mgmt Product Mgmt Architects Done Testers Dev Teams $ Customers / Market

  8. $

  9. What Who? • Todo • this • that • more • other #define a b /* * This is great code. */ booldoStuff ( ) { index++; } Why? $

  10. Additional Value Added • Todo • this • that • more • other #define a b /* * This is great code. */ booldoStuff ( ) { index++; } $ $ Customers / Market

  11. Additional Value Added • Todo • this • that • more • other $ Customers / Market

  12. Additional Value Added • Todo • this • that • more • other #define a b /* * This is great code. */ booldoStuff ( ) { index++; } $ $ $ Customers / Market

  13. Additional Value Added • Todo • this • that • more • other $ What Who Why Customers / Market

  14. Additional Value Added • Todo • this • that • more • other $ Customers / Market

  15. Software Development Nirvana $ Customers / Market

  16. The Agile Methodology A Step by Step Guide

  17. Agile Manifesto – Values and Principles Done! “Working software is the primary measure of progress.” Kanban? Scrum? ? XP?

  18. “Simplicity -- the art of maximizing the amount of work not done – is essential.” 10 Lanes: $110M $11M per lane 10 Lanes: $50M $5Mper lane Money for another investment: $60M

  19. Agile Techniques Come From the Agile Community Agile Manifesto Agile Community Agile Toolkit Scrum Kanban XP Continuous Integration TDD Etc.

  20. The Miami Marlins for the World Series Project

  21. User Story Who Traveller wants tobook a trip so thatthey can go to their destination What Why

  22. Backlog 5 5 2 2 1 3 2 2 2 Traveller wants to delete a booking Admin wants a report of site-wide activity Traveller wants to copy a booking Traveller wants to enter a booking Traveller wants to move a booking Traveller wants to edit a booking Traveller wants to link to on-line check-in Traveller wants to link to cancel a booking Traveller wants to see their upcoming trips Most Value Tom Tom Bob Bob Bob Bob Sue Product Least Value

  23. Negotiation Tool 5 5 2 2 3 2 2 1 2 Traveller wants to link to cancel a booking Traveller wants to copy a booking Traveller wants to see their upcoming trips Traveller wants to edit a booking Admin wants a report of site-wide activity Traveller wants to move a booking Traveller wants to enter a booking Traveller wants to link to on-line check-in Traveller wants to delete a booking Tom Tom Bob Bob Bob Bob Sue Iteration 1 “Welcome changing requirements, even latein development. Agile processes harness change for the customer's competitive advantage.” Release Iteration 2 2 Traveller wants to e-mail an airline booking

  24. Agile Development – Quick Overview Initial Backlog Paypass E-mail Texting Facebook Spending cushions Paypass Initial backlog for project to provide limited debit card to teens Facebook ANIMATED Switch to presentation mode for proper viewing Texting e-mail Spend Cushions 4 week iteration Person to person Person2person Done Higher ROI Faster Paypass Texting Facebook TEAM Higher Quality Options Visibility

  25. Eliassen Group Agile Model USER STORIES ESCALATION TEAMS CONTINUOUS INTEGRATION AGILE OFFICE MANAGEMENT RELEASE TEAM LOB CUSTOMERS LOB LEADERS I1 I2 I3 EPICS ARCHITECTURE

  26. Traditional Agile

  27. Traditional Agile

  28. Traditional Agile

  29. Traditional Agile

  30. Misaligned, Functional Goals FunctionalGoals ✔ ✔ ✔ ✔ ✔ ✔ Late, missing scope Not as relevant as hoped Project A Project B

  31. One Solution: Organize around Business Value Delivery Line of Business A Line of Business B ✔ ✔

  32. Top Ten Headwinds and Tailwinds

  33. Cycle Time Integration and testing Preparation Development 1 2 3 4 5 6 7 8 9 10 11 12 13 14 months

  34. Cycle Time Integration and testing Integration and testing Preparation Development Preparation Development 1 2 3 4 5 6 7 8 9 10 11 12 13 14 months

  35. Cycle Time Integration and testing Preparation Development 6 1 3 5 7 2 4 months

  36. Cycle Time Prep Prep Prep Prep Prep Prep Do Do Do Do Do Do Ship Ship Ship Ship Ship Ship 6 1 3 5 7 2 4 1 month iterations

  37. Cycle Time Cycle Time “Deliver working software frequently, from a couple of weeks to a couple of months, with a preference to the shorter timescale.” Prep Do Ship 6 1 3 5 7 2 4 1 month iterations

  38. A Typical Iteration 5 2 3 1 2 3 Admin wants a report of site-wide activity Traveller wants to see their upcoming trips Traveller wants to edit a booking Traveller wants to enter a booking Traveller wants to delete a booking Traveller wants to register with the system Tom Tom Bob Bob Sue Sue #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; }

  39. “One Piece Flow” Done! Done! Done! #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } #define a b /* * This is great code. */ booldoStuff ( ) { index++; } Done!

  40. Agile in Action at the Team Level Product Mgmt $ Customers / Market

  41. Enterprise Agile USER STORIES ESCALATION TEAMS CONTINUOUS INTEGRATION AGILE OFFICE MANAGEMENT RELEASE TEAM LOB CUSTOMERS LOB LEADERS I1 I2 I3 EPICS ARCHITECTURE

  42. Q&A damonpoole.blogspot.com

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