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Marking Scheme to UE (E) 1994 Task 1

Marking Scheme to UE (E) 1994 Task 1. Marking Scheme to UE (E) 1994 Task 2. KWUN LAM COMMUNITY YOUTH CLUB The Editor, Hong Kong Daily News, P.O. Box 13 Hong Kong. -- September,09 Dear Sir,.

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Marking Scheme to UE (E) 1994 Task 1

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  1. Marking Scheme to UE (E) 1994Task 1

  2. Marking Scheme to UE (E) 1994Task 2

  3. KWUN LAM COMMUNITY YOUTH CLUB The Editor, Hong Kong Daily News, P.O. Box 13 Hong Kong. -- September,09 Dear Sir, I refer to the letter entitled “Keep Dangerous Games Out” (Hong Kong Daily News, 22 Mar, 1994) in which your correspondent Concerned Father complained about the installation of video games in our centre. In this letter, I would like to refute the allegations raised by him.

  4. First, he said that he was totally unaware of the installation of video games in our centre. In fact, we did send newsletters to parents in Kwun Lam to inform them of the installation and they should not be unaware of the news. Indeed, playing video games do let children actively participate in the fantasy world created by the games. This interaction has been mentioned in the article “The Interactive Computer Game” but not

  5. keep them for longhours in small dark airless spaces. There are a range of activities provided at our centre to prevent “long hours” being spent on video games alone and we have guidelines to advise children not to play more than three hours at a time. Moreover, the games machines are situated in well-lighted and well-ventilated premises instead of small dark airless spaces. So, it is in no way like the games centres in the streets.

  6. Concerned Father also mentioned that playing video games will raise the cholesterol level of the player. This is true if the player lacks exercise and has a poor diet. This is well said in “Video Addicts Playing Deadly Game” (Daily News 3 Feb, 94). However, as we advise our members to get involved in the club’s range of activities such as table tennis, badminton and volleyball and keep physically fit and healthy in our guidelines, they should not have cholesterol problems.

  7. Concerned Father is right in saying that wrestling machines broke two young men’s arms. But these machines have been withdrawn from use already (Hong Kong Herald, 19 Jan, 94). However, it is true that overplaying may cause muscular strain (Playful Territory Risking its Wrists”, Hong Kong Herald, 7 Feb, 94) but with the range of activities provided in our centre, we assume that the risk of overuse is lessened. In addition, we have the guidelines for the children on overuse.

  8. However, Concerned Father was mistaken about epilepsy. According to Dr Leigh’s problem page, video games cannot cause epilepsy as Concerned Father said. Of course, video games will trigger off an epileptic fit if children already have epilepsy (“Outlook” 10 Mar, 94).

  9. Although the crime rate in Hong Kong is rising (Hong Kong Action Against Crime Committee, Report No. 6, 1993), the figures only reflect people’s greater willingness to report crime. There is no evidence to show that there is a link between video games and crime. Moreover, the games in our club have been carefully chosen to avoid needless violence.

  10. Another point I would like to remind Concerned Father is that the members of our club are carefully screened and there is adult supervision at all times. So parents should not worry that their children will come into contact with undesirable people. More importantly, video games have educational benefits such as engaging children in problem solving, inferring rules and strategies and

  11. improving hand and eye coordination according to the Scriven Article “Rethinking the Role of Computers in Schools”. Albert Chan also thinks that video games have a place in civic education in “Education the Name of the Game”, Daily News, 22 Jan, 94. Because of the existence of these benefits, we definitely would not remove video games from our centre.

  12. Finally, I want to express my hope that Concerned Father as well as parents will feel assured by my clarification about the installation of video games in our centre. Yours faithfully,

  13. Marking Scheme to UE (E) 1994Task 3

  14. Example: The best Nintendo Game Boy game is Super Mario Land. It is excellent for control mastering and play value, good for aim of game, average for sound, and has no terrible ratings, although it’s poor for graphics. [6 marks]

  15. Example: The best Arcade game is Alleyway. Even though it’s poor for graphics and terrible for sound it’s excellent for aim of game and control mastering and good for play value. [6 marks]

  16. Example: The worst game overall is Gargoyle’s Quest. It’s terrible for graphics and control mastering, poor for aim of game and play value and its only favourable rating is good for sound. [6 marks]

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