1 / 26

Part 4 Nonlinear Programming

Part 4 Nonlinear Programming. 4.3 Successive Linear Programming. Approach 3 Cutting Plane Method. Basic Strategy.

dlyle
Download Presentation

Part 4 Nonlinear Programming

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Part 4 Nonlinear Programming 4.3 Successive Linear Programming

  2. Approach 3Cutting Plane Method

  3. Basic Strategy We seek to devise an algorithm that will solve this problem by solving a sequence of intermediate problems constructed by starting out with a rough approximation to the feasible region and successively improving the approximation by adding constraint estimates updated at the intermediate solution.

  4. Basic Strategy

  5. Basic Strategy

  6. Basic Strategy Case (ii) gives us an indication of the possible location of the optimum. In order to improve our approximation to F in the vicinity of x^(1), we will need to modify the boundaries of Z^0 near x^(1). This can be achieved by imposing additional constraints that will exclude from Z^0 the region in the vicinity of x^(1).

  7. Example F x2 P1 P2 x1 F(x1,x2)=-x1-x2

  8. Example

  9. Example If the computations are continued in this fashion, and if with each set of cuts we can be sure that a nonempty remaining portion of Z^(0) is eliminated, then it seems reasonable that eventually a point will be reached that is feasible and that consequently will be the minimum of f(x) over F.

  10. Basic Ideas of Kelley’s Algorithm

  11. Nonlinear Objective Function

  12. Generation of Cuts

  13. Generation of Cuts

  14. Generation of Cuts Kelley proposed that : Only the linearization of the most violated constraint be used to construct a cut.

  15. Kelley’s Algorithm

  16. Kelley’s Algorithm – Step 1

  17. Kelley’s Algorithm – Step 2

  18. Kelley’s Algorithm – Step 3

  19. Kelley’s Algorithm – Step 4

  20. Advantages • Any linearity or near linearity in the original problem is preserved and directly utilized. • The sub-problem to be solved at each major iteration is one for which the powerful techniques of LP are applicable.

  21. Disadvantages • The algorithm generates a sequence of infeasible points. Thus, it cannot be terminated early with a “good” but perhaps not optimal point. • The size of the LP problem grows continuously. • The feasible region F has to be convex.

  22. Requirement of Convexity

  23. Remark

  24. Cut-Deletion Procedure

  25. Step 4a

  26. Step 4b

More Related