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Overview

Overview. Introduction Principles of Optics Head-Up Display Reflection Modelling Conclusion. 02. Overview. Objectives. Construction of a HUD for cars providing Large image plane Image plane perspectively lying on the street Distance to image plane. 03. Introduction.

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Overview

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  1. Overview • Introduction • Principles of Optics • Head-Up Display • Reflection Modelling • Conclusion 02 Overview

  2. Objectives • Construction of a HUD for cars providing • Large image plane • Image plane perspectively lying on the street • Distance to image plane 03 Introduction

  3. Approaches • Optician • [Lenses, Mirrors] • Mathematician • [Geometrical Construction] • Computer Scientist • [Reflection Modelling] 04 Introduction

  4. Overview • Introduction • Principles of Optics • Head-Up Display • Reflection Modelling • Conclusion 05 Overview

  5. Convex Lens 06 Principles of Optics

  6. Convex Lens 07 Principles of Optics

  7. Convex Lens 08 Principles of Optics

  8. Convex Lens Java-Applet 09 Principles of Optics

  9. Fresnel Lens 10 Principles of Optics

  10. Concave Lens 11 Principles of Optics

  11. Concave Lens 12 Principles of Optics

  12. Mirror 13 Principles of Optics

  13. Mirror 14 Principles of Optics

  14. Mirror Java-Applet 15 Principles of Optics

  15. The Human Eye 16 Principles of Optics

  16. The Human Eye 17 Principles of Optics

  17. The Human Eye 18 Principles of Optics

  18. The Human Eye 19 Principles of Optics

  19. The Human Eye 20 Principles of Optics

  20. The Human Eye 21 Principles of Optics

  21. The Human Eye 22 Principles of Optics

  22. The Human Eye 23 Principles of Optics

  23. The Human Eye 24 Principles of Optics

  24. The Human Eye 25 Principles of Optics

  25. The Human Eye 26 Principles of Optics

  26. Reflection 27 Principles of Optics

  27. Reflection 28 Principles of Optics

  28. Reflection 29 Principles of Optics

  29. Reflection 30 Principles of Optics

  30. Reflection 31 Principles of Optics

  31. Reflection 32 Principles of Optics

  32. Reflection 33 Principles of Optics

  33. Reflection 34 Principles of Optics

  34. Reflection 35 Principles of Optics

  35. Reflection 36 Principles of Optics

  36. Reflection 37 Principles of Optics

  37. Reflection 38 Principles of Optics

  38. Reflection 39 Principles of Optics

  39. Reflection 41 Principles of Optics

  40. Reflection 41 Principles of Optics

  41. Reflection 42 Principles of Optics

  42. Magnifier Java-Applet 43 Principles of Optics

  43. Overview • Introduction • Principles of Optics • Head-Up Display • Reflection Modelling • Conclusion 44 Overview

  44. Head-Up Display 45 Head-Up Display

  45. Overview • Introduction • Principles of Optics • Head-Up Display • Reflection Modelling • Conclusion 46 Overview

  46. Software • Optical Research Associates (http://www.opticalres.com) • Code V • LightTools • Lambda Research Corporation (http://www.lambdares.com) • OSLO • TracePro • IBM (http://www.ibm.com/solutions/plm/country/de/produkte/catiav5_packaging.html) • CATIA V5 47 Reflection Modelling

  47. Development • Language • C++ • Libraries • OpenGL • Coin3D (Inventor) 48 Reflection Modelling

  48. Development HUD.exe 49 Reflection Modelling

  49. Overview • Introduction • Principles of Optics • Head-Up Display • Reflection Modelling • Conclusion 50 Overview

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