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Mobile Technology in the Classroom: Redefining the Learning-Teaching Workspace

This project aims to identify, explore, and strategize the use of tablet computing to transform the traditional learning-teaching space. By integrating mobile technology into the classroom, students can have instant access to a variety of resources, collaborate with peers, and achieve higher learning outcomes. The project also focuses on accommodating the learning needs of Generation Y, Net, Echo, and Millennial students, as well as preparing tech-savvy graduates for the industry. The functionality and value of mobile tablets in education are highlighted, along with a comparison between iPad and Android devices.

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Mobile Technology in the Classroom: Redefining the Learning-Teaching Workspace

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  1. Centre for Human Resources Mobile Technology In The Classroom Identify · Explore · Strategize Use of tablet computing to redefine the learning-teaching workspace 2011 Canadian Award for Training Excellence Ash PatelMed, CTDP, CHRP, PHR

  2. Mobile Technology Integration Project The transmission of material in a medium that the audience is highly receptive to, leads to a higher level of transformation of the idea and development of meaning related to the material. Microsoft ClipArt

  3. Impact • Development of higher affinity with learning due to instant access to material, media and collaborative functionality. • Higher yield of objective achievement in specific courses. • Accommodation of generation Y, Net, Echo, Millennial learning. • Learning on student’s terms – based on a approach of high interest to them. • Repository of mobile tools (apps) that fit the needs of the discipline and subject. • College administration is made more streamlined through instant information sharing. • Industry inherit tech-savvy, mobile workspace ready graduates..

  4. iPad vs. Android • Mobile technologies are very similar in functionality. Differences between the two technologies include: • Form factor • Ease of use and friendliness • Flash vs. non-Flash • Java issues • Apps and marketplace • Personal preference

  5. Generic Value - Functionality Mobile tablets offer the value of portable access to resources that bring ideas to learners when and where they need them – fast. Internet access – with customized icons. Dedicated Applications eBooks (custom) CourseSmart Video / Audio Office Documents – Cloud Computing Synchronous/Asynchronous Collaboration Video Conferencing R&R (fun and games for de-stressing) Remote Projection Remote Printing Mobile technology is not designed to replace traditional computing – it serves to enhance the power of information access.

  6. Mobile Technology Integration Project Learning occurs when vetted knowledge is, at the least transmitted to the mind of the learner. At the most, learning is elevated when the transmitted knowledge is transformed into some new form of meaning. In a world where data is free flowing and in abundance, business students are inundated with material that needs to be filtered, categorized and processed in order to succeed. Taking data and adding layers of meaning to it creates information – that which is of great importance to the successful functioning of organizations. The business community requires employees that are able to harness the power of the information and create value for organizations. The development of individuals with business specific knowledge, skills and abilities, together with a strong element of tech savvyness is the primary objective of the Faculty of Business at Seneca College.

  7. L. W. Anderson, D. R. Krathwohl, Peter W. Airasian, Kathleen A. Cruikshank, Richard E. Mayer, Paul R. Pintrich, James Raths, and Merlin C. Wittrock (eds) (2000) A Taxonomy for Learning, Teaching, and Assessing: A Revision of Bloom's Taxonomy of Educational ObjectivesAllyn and Bacon • Armour, Stephanie "Generation Y: They've arrived at work with a new attitude". USA Today. http://www.usatoday.com/money/workplace/2005-11-06-gen-y_x.htm. Retrieved 2009-11-27. • Cheese, Peter "Netting the Net Generation". Businessweek.com. http://www.businessweek.com/managing/content/mar2008/ca20080313_241443.htm?campaign_id=rss_null. Retrieved 2010-08-24. • Naismith, L et al (2008). Literature Review in Mobile Technologies and Learning. http://elearning.typepad.com/thelearnedman/mobile_learning/reports/futurelab_review_11.pdf • Retrieved April 20, 2011. • Shapira, Ian "What Comes Next After Generation X?". Education (The Washington Post): pp. C01. http://www.washingtonpost.com/wp-dyn/content/article/2008/07/05/AR2008070501599.html. Retrieved 2008-07-19. • "The Online NewsHour: Generation Next". PBS. http://www.pbs.org/newshour/generation-next/index-old.html.Retrieved 2010-08-24. • Resources • The C Initiativehttp://www.thecinitiative.com • Clarity Innovationshttp://www.clarity-innovations.com • Course Smarthttp://coursesmart.info

  8. Educasehttp://www.educause.edu • Gadget Newshttp://desinformado.com • HelgeScherlund's eLearning Newshttp://scherlund.blogspot.com • Institute for Knowledge, Innovation and Technologyhttp://ikit.org • Iowa State Universityhttp://www.cio.iastate.edu/horizon/2010-09-20-mobile/ • Inkelaar, Tom. • Mobile Portlandhttp://www.mobileportland.com/events/mobile-technology-education • Net Learning Spacehttp://www.netlearningspace.com/ • Tech & Learninghttp://techlearning.com/ • Tech Republichttp://www.techrepublic.com • University of Melbournehttp://newsroom.melbourne.edu/news/n-357 • Virginia Tech Universityhttp://ece.vt.edu

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