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The Web Wizard’s Guide To JavaScript

The Web Wizard’s Guide To JavaScript. Chapter 1 JavaScript Basics. Chapter Objectives. To discover the reasons to learn JavaScript To learn the history of JavaScript To master the fundamental concepts To become familiar with the Document Object Model. Why Learn JavaScript?.

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The Web Wizard’s Guide To JavaScript

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  1. The Web Wizard’s Guide To JavaScript Chapter 1 JavaScript Basics

  2. Chapter Objectives • To discover the reasons to learn JavaScript • To learn the history of JavaScript • To master the fundamental concepts • To become familiar with the Document Object Model

  3. Why Learn JavaScript? • Broad support among web browsers • Vast libraries of scripts available online • prototype.js • Applicable to other host environments • Allows use of reusable code libraries • Similar syntax to C, C++, Java, and PHP • Encourages creative problem solving • Ajax

  4. A Little History • Invented by Eich at Netscape in 1995 • Became popular with Navigator 3 • ECMA: a standard emerges

  5. Fundamental Concepts • Objects: The nouns of the language • Instances: incarnations of objects • Properties: attributes of objects • Values: content for properties • Events and Events Handlers • Variables: containers for data • Arrays: ordered collections of data • Methods: The verbs of the language • Operators: Assignment versus Comparison • Functions: groups of statements

  6. The Document Object Model • Internal road map of objects on a web page • Hierarchical model of web browser objects • Old DOMs for Netscape, Microsoft • New browsers use the standard DOM by W3C

  7. Examples • Simple HTML example • Source Code • Simple DOM example one • Source Code • Simple DOM example two • Source Code • Simple JavaScript function example • Source Code

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