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PureFoods "YOU ARE WHAT YOU EAT"

PureFoods "YOU ARE WHAT YOU EAT". Haoyue Wang, Kerese Wright, Mengyi Miao, Will Smallwood. Problem Motivation. Unsafe foods cause an estimated 6.5 to 81 million illnesses and 9,100 related deaths each year in the United States[1]

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PureFoods "YOU ARE WHAT YOU EAT"

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  1. PureFoods "YOU ARE WHAT YOU EAT" Haoyue Wang, Kerese Wright, Mengyi Miao, Will Smallwood

  2. Problem Motivation • Unsafe foods cause an estimated 6.5 to 81 million illnesses and 9,100 related deaths each year in the United States[1] • Hard for most people to maintain the quality and freshness of their foods 1. Mississippi State University. (2011). Food Safety. http://msucares.com/health/ food_safety/

  3. Problem Description • Reduce toxic food consumed possibility • Keep food freshness/expiration dates updated • Keep a right track on refrigerator's temperature and lighting

  4. Related Work • Most website and mobile apps only support textual information/instructions. • Many of them are focus on food itself and additive, but ignore the environment and method to store the food. • Many of the information are either too professional or too complicated for common people.

  5. Website

  6. Mobile App • Good information but hard for user to remember. • Very professional, however may not be the thing common people want • Passive: with no visualized information and interact function

  7. Our Solution • Provide live refrigerator information • Keep track on all the food user purchased and build inventory list with detailed information for user to interact. • Send warning and reminding when foods are going bad

  8. Tasks Overview The functional prototype followed three basic tasks: Food Storage History Review Warning Summary Food Inventory Maintenance

  9. Lo-fidelity Prototype Our prototyping progressed throughout the project: • Paper Mock Ups • Balsamiq Models • Interactive Website and Mobile Application

  10. Mid-Fidelity User Testing User testing performed on our Balsamiq model helped shape the future of our program • Witty names • Ease of navigation • Labeling of graphics

  11. Interactive Prototyping Our primary interactive prototype was a mobile application. • Android Operating System • Some functionality was dictated by system

  12. (Interactive Prototype Short Video) (Will clicks on this video)

  13. User Testing

  14. User Testing (contd)

  15. Conclusion • Contributions • created database to hold user's refrigerated items • alert users about expired foods, temperature and lighting excess • view current refrigerator's temperature and lighting settings • Future Additions • camera view of refrigerator • recommended recipes for upcoming expired foods • text processing tool (parse items on a receipt)

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