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Designing Technology For People with Disabilities Maria Klawe Harvey Mudd College. Outline. The opportunity Two examples The Aphasia Project Swing Swing Revolution. The opportunity. Inexpensive multi-modal technologies New input devices Wii, Guitar Hero, Dance mat
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Designing Technology For People with Disabilities Maria Klawe Harvey Mudd College
Outline • The opportunity • Two examples • The Aphasia Project • Swing Swing Revolution
The opportunity • Inexpensive multi-modal technologies • New input devices • Wii, Guitar Hero, Dance mat • Health care slow to use information technology • Aging population • Cognitive and physical deficits
What is Aphasia? Aphasia is a loss of words – not intelligence lhd have meelk • Acquired language disorder • Caused by brain damage (e.g. stroke, trauma, etc.) • Impairment of communication abilities • Relative sparing of other cognitive abilities
Impact of Aphasia • More common than Parkinson’s disease • Withdrawal from society
Problems with existing solutions • Limited to communication; lack of higher level applications • Communication too slow for most aphasics • Stigma of relying on laptops in public • Poor user-interface of handhelds • Buttons too small • Confusing navigation • Poor organization of multi-media data
The Aphasia Project • Goal: understand how individuals with aphasia communicate and seek opportunities where technology can better support individuals in their daily life • Interdisciplinary project: computer science, psychology, speech language pathology • Multi-site: UBC, Princeton, aphasia centers
Types of Subprojects I: Participatory design of application prototypes • Daily planner • Handheld • Combined handheld and laptop system • Recipe book (laptop or tablet) • File system (handheld) II: Evaluation of commercial PDAs • Long term use by Skip • Short term use of camera function • Basic research • Impact of aging on use of mobile devices • Effectiveness of images and videos versus icons in visual language
Special challenges with research involving aphasics • Access to participants • Communication with participants • Every individual is different • Right hemiparesis • Lack of experience with computers, PDA
Participatory Design of a High-Level Application Prototype Anita Borg, 1949 - 2003 • daily planner Karyn Moffatt
ESI Planner 1 The Enhanced with Sound and Images Planner • PDA application (iPaq from HP) • A computerized daily planner designed for people with aphasia • Uses images, sound, and text to represent people and places in appointments
I: Images, Sound, Text… • Say you have an appointment with Queen Elizabeth, at the Eiffel Tower on November 6, 2003 from 8:00am to 10:00am • ESI Planner would display it like this:
I: Participatory Design • Five phases
I: Participatory Design • Five phases • Idea brainstorming • Interviews • Identified needs: • Daily planner • Recipe book ? ? ?
June: 9/6/03 6 7:00 am - 9:30 am 7 8 Marilyn Monroe Eiffel Tower 9 10 10 11 Starts 11 : 15 20 12 1 Ends 1: 00 05 2 3 4 5 6 7 8 I: Participatory Design • Five phases • Idea brainstorming • Paper low-fi prototypes 2 - Using computer tools 1 - Drawn by hand
I: Participatory Design • Five phases • Idea brainstorming • Paper low-fi prototypes • Medium-fi prototypes
I: Participatory Design • Five phases • Idea brainstorming • Paper low-fi prototypes • Medium-fi prototypes • High-fi prototypes and formal evaluation in lab • Field study lasting several weeks
I: High-fi Prototypes ESI Planner NESI Planner
I: Formal Evaluation • 8 participants • Session 1: • 30 minutes with each Planner (ESI and NESI) • 10 tasks (retrieval, creation, modification) • # of tasks completed • # of tasks completed correctly • Session 2: Western Aphasia Battery
I: Results Preference: 5 ESI, 3 NESI. Significantly more tasks completed correctly with ESI Planner.
Limitations of ESI Planner 1 • Need for field study • Interface for input and modification of appointments (small buttons, too cluttered) • Lack of stable memory on iPAQ after power loss • Lack of library of icons and sounds • Difficulties of participatory design with aphasics
ESI Planner 2 • Input on laptop • Lingraphica library of icons and sounds • Stable memory • Built-in camera in iPAQ • Participatory design with speech language pathologists (SLPs) • Four week field study
The Field Study • Seven aphasics at Adler Aphasia Center • Four weeks, one videotaped meeting with each participant per week • Log of interactions with iPAQ and computer
Outcomes • Limited use of appointments • Input only possible at Adler Center • Desire for input on iPAQ • Extensive use of camera • Desire for better photo management on iPAQ • Problems with sound playback • Range of text and speech abilities • Enthusiasm for continued use of iPAQs
Current projects • Understanding visual languages, e.g. video vs still images • Hierarchical vs semantic nets for word access • Effects of aging on device interactions
Broader impact • Dual usefulness between aphasics and elderly (poor vision, memory loss, Alzheimers, etc.) • Other visual language applications
For More Info… http://www.cs.ubc.ca/projects/Aphasia/
Swing Swing Revolution • Goal: increase balance, mobility and fitness in older people • Approach: modify Dance Dance Revolution
modifications • Finer grained dance mat • Can select subset of mat (e.g. one side) • Gradual increase in difficulty • Use with walker or balance rails • Age appropriate music