1 / 17

540-310 Human Factors in Information Seeking and Use

540-310 Human Factors in Information Seeking and Use. Wooseob Jeong. Notice. Midterm Exam on April 7 th . Question Pool is available at http://www.sois.uwm.edu/jeong/540310/midterm.htm Only 10% Usability Test I & II = 20% Read Nielson’s book. Usability Test Assignment.

hedda-mccoy
Download Presentation

540-310 Human Factors in Information Seeking and Use

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. 540-310Human Factors in Information Seeking and Use Wooseob Jeong

  2. Notice • Midterm Exam on April 7th. • Question Pool is available at http://www.sois.uwm.edu/jeong/540310/midterm.htm • Only 10% • Usability Test I & II = 20% • Read Nielson’s book.

  3. Usability Test Assignment • Part II: Usability Test & Report • Identify any usability problems by testing at least three subjects, who should be available easily like your room mates or family members. • Before testing, you should carefully develop appropriate tasks. The problems should be addressed in terms of usability perspective, especially time, effort, and error. • Based on your findings, you should suggest any modification for the improvement of usability. • 500-1000 words – tables & figures - 15%  • Due on 4/17

  4. Goals of Usability Testing (1) • Of course, to ensure the creation of products that: • Are easy to learn and to use • Are satisfying to use • Provide utility and functionality that are highly valued by the target population • Specifically, …

  5. Goals of Usability Testing (2) • Creating a historical record of usability benchmarks for future releases. • Minimizing the cost of service and hotline calls. • Increasing sales and the probability of repeat sales. • Acquiring a competitive edge since usability has become a market separator for products. • Minimizing risk.

  6. Limitations of Usability Testing • Testing is always an artificial situation. • Test results do not prove that a product works. • Participants are rarely full representative of the target population. • Testing is not always the best technique to use.

  7. Four Types of Usability Tests • Exploratory Test • Preliminary stage; skeleton • Assessment Test • Middle stage; most typical; body • Validation Test • Late stage; verification, just before release • Comparison Test • Different interfaces in the same product; with competitors’ products

  8. Task Component and Description • Task • Load paper into the copier. • Machine State • Copier with four labels attached and an empty cassette tray. • Successful Completion Criteria • Test subject loads paper into cassette after first fanning the stack of paper. • Benchmark • Load correctly within one minute.

  9. Task Development Exercise • Tasks should be simple and specified. • Required Machine State should be comprehensive to avoid unexpected problems. • Successful Completion Criteria should be clear and specified. • Benchmark should be estimated reasonably. • Pilot test is required!

  10. Useful Links for Usability Testing • List of Usability Evaluation Methods and Techniques • Designing for Usability • Using Paper Prototypes • The Usability Methods Toolbox • Usability First • Usability Is Good Business • Usability Professionals' Association

  11. Typical Test Routine • Introduction • Make participants comfortable • Pre-questionnaire • Background info like age, sex, experience • Main Test • Talk Aloud • Post-questionnaire • Confirmation of test results • Debriefing • Wrap-up conversation

  12. Different Testing Roles • Test monitor/administrator • Data logger • Timers • Video recording operator • Product/technical experts • Additional testing roles • Test observers

  13. Role of the test monitor • During the test, the monitor is responsible for all aspects of administration including greeting the participant, collecting data, assisting and probing, and debriefing the participant. After the test, he or she needs to collate the day’s data collection, meet with and debrief other team members, and ensure that the testing is tracking with the test objectives. • Demo video! • http://www.sois.uwm.edu/jeong/540310/video_monitorinteraction_highres.ram

  14. Good test monitor • Grounding in the basics of usability engineering • Quick learner • Instant rapport with participants • Excellent memory • Good listener • Comfortable with ambiguity • Flexibility • Long attention span • Empathic “people person” • “Big picture” thinker • Good communicator • Good organizer and coordinator

  15. Typical Test Monitor Problems • Leading rather than enabling • Too involved with the act of data collection • Acting too knowledgeable • Too rigid with the test plan • Not relating well to each participant • Jumping to conclusions

  16. Handling frustration • Give up vs. Keep trying? • Getting valuable information from frustration by letting them keep trying. • How? - Empathize with the participant (smile!) • “I can sense you’re getting frustrated, but this is a particularly crucial part of the software/ documentation, would you please try a little bit longer?” • “I see you’re having a difficult time with this. This isn’t the first time that I’ve seen someone experience some difficulty here. Would you please continue on for five more minutes?”

  17. Improve test monitoring skill • Learn the basic principles of human factor ergonomics • Learn from watching others • Watch yourself on tape • Work with a mentor • Practice monitoring • Learn to meditate • Practice “bare attention”

More Related