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Inspiration in P.E! -

Athletics Year 4- Lesson 1. Learning Objectives: L.O 1 – To develop children’s ability to jump as far as they can! L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance.

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Inspiration in P.E! -

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  1. Athletics Year 4- Lesson 1 Learning Objectives: L.O 1 – To develop children’s ability to jump as far as they can! L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to standing jump as far as they can. Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: 2 (Demonstrate changes of direction, speed & level in competitive environments or during performances). 3 (Demonstrates a clear understanding of how the body changes/functions during exercise). 7 (Use FUNdamentals of movement to employ simple tactics in competitive environments) Lesson Plan: 1. Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. Skill intro – Long Jump: Organise pupils into pairs numbering them ‘1’ and ‘2’. With all field events set up 2 lines, Safety line & Action Line. All pupils must stay behind action line until told to do otherwise. Ask pupils to jump in a variety of ways (Arms up, without bending knees, looking sideways) alternating from 1 to 2 each time. Mini-Plenary – Q & A, So how should we jump to gain distance? Pupils then add these elements and attempt to jump further! 3. Skill intro (2) – Relay technique Organise existing pairs into 4 equal sized groups, each in single file lines behind a cone. Each pupil takes it in turns to sprint out and around a cone. When they return to their group the next pupil sprints around the back of the group in a loop then forwards to a coloured cone. Use 3 different coloured cones to run around, progressively further away. M/A around furthest colour. L/A around closet cone.Mini-plenary – Can you make your team quicker when passing on the baton? Inform the pupils of the correct relay technique and allow them to practice. Finish with a timed race! Use pupils with good technique to model good practice!

  2. Athletics Year 4- Lesson 1 Teaching Points – Long Jump Bend knee’s & push with quadriceps Swing your arms, Look forwards Bend knee’s on landing Take off on one, land on two. Teaching points – Relay change-over technique Face away from team-mate Arm behind body, and parallel to floor, Palm up, fingers outstretched. Split feet, bent knees. 2. Skill intro – Long Jump All pupils stand on Safety line until you instruct them to do otherwise. Use formative assess. to move pupils left and right along line to ensure level of challenge is appropriate. Action line Safety line L/A M/A 3. Skill intro (2) – Relay Technique 4 groups, stand single file. Pass baton over, runner runs around the back of the line then out around cones – returns. M/A run around cones furthest away, L/A run around closet cones.

  3. Athletics Year 4- Lesson 2 Learning Objectives: L.O 1 – To develop pupils ability to hurdle effectively L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to hurdle effectively Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: 2 (Demonstrate changes of direction, speed & level in competitive environments or during performances). 3 (Demonstrates a clear understanding of how the body changes/functions during exercise). 7 (Use FUNdamentals of movement to employ simple tactics in competitive environments) Lesson Plan: Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. Skill intro – Sprinting Experiment: You are now about to conduct a simple experiment to help the children understand/remember the teaching points of sprinting. For each part of the body the children are going to practice running in 3 different ways, after which they will have to select the style they wish to use (Ask them to place in an imaginary place – we like to tell the children they have a ‘Coaches corner’ in their brain and that is where we’d like them to store this information). Pupils work in pairs, ‘A’ performs the action twice whilst ‘B’ observes, they then swap. For arms ask the children to 1) Run with arms glued to their side. 2) Run with arms above their head constantly. 3) Run with their arms bend at the side (as usual), with their hands never going below the hip, or above the lip (their mouth). Once all have tried this ask them to select one style for the Coaches corner. Complete the same process for other parts of the body (see overleaf for more details!) 3. Skill intro – Hurdles: Split class into 4 groups (based on ability). Pupils take it in turns to attempt hurdles, return to the back of the line once completed. Differentiate by the distance between hurdles and the size of the hurdles (M/A larger hurdles, close together. L/A smaller hurdles, further apart).Progress to competition phase . Each group has a time limit to do as many shuttles as possible. 4. To finish the lesson – Relay technique! See previous lesson

  4. Athletics Year 4- Lesson 2 Teaching points – Sprinting Start low Slice through the air w/ hands Move arms ‘Hip to lip, not across the zip’ Keep head facing forwards always Teaching points – Hurdles Jump over hurdles, one foot at a time (Lead leg, trail leg). Aim to take the same amount of steps between hurdles. Jump as flat as possible 4. Relay Technique 2. Skill intro – Sprinting Experiment ARMS HEAD LEGS Down by side Above head ‘Hip to lip, never across the zip’ Looking left Looking right Looking straight forward Two feet together High knees Medium stride length L/A M/A 3. Skill intro – Hurdling All pupils stand on Safety line until you instruct them to do otherwise. Use formative assess. to move pupils left and right along line to ensure level of challenge is appropriate.

  5. Athletics Year 4- Lesson 3 Learning Objectives: L.O 1 – To develop pupils ability to hurdle effectively L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to hurdle effectively Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: (2) Demonstrate changes of direction & speed during competition (3) Demonstrates an understanding of how the body changes/functions during exercise. (6) Competent in FUNdamentals of movement Lesson Plan: 1. Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. Skill intro – Hurdles:Split class into 4 groups (based on ability). Pupils take it in turns to attempt hurdles, return to the back of the line once completed. Differentiate by the distance between hurdles and the size of the hurdles (M/A larger hurdles, close together. L/A smaller hurdles, further apart).Progress to competition phase . Each group has a time limit to do as many shuttles as possible. 3. Skill intro – Triple Jump (Use Safety & Action lines) Begin with hop phase – pupils measure how far they can hop. Then step in isolation. Lastly jump in isolation. Begin to instruct pupils to add the phases together (Hop then step. Then Hop, step, jump). Pupils should not pause between each phase. Use mini-plenaries to reinforce teaching points and model good practice. 4. To finish the lesson – Relay technique! See previous lesson

  6. Athletics Year 4- Lesson 3 Teaching points – Triple Jump Hop, Step, Jump. Each phase should be equi-distant. Pupils should bend their knees at each point of contact with floor Teaching points – Hurdles Jump over hurdles, one foot at a time (Lead leg, trail leg). Aim to take the same amount of steps between hurdles. Jump as flat as possible 2. Skill intro – Hurdling 4. Relay Technique All pupils stand on Safety line until you instruct them to do otherwise. Use formative assess. to move pupils left and right along line to ensure level of challenge is appropriate. 3. Skill intro – Triple Jump All pupils stand on Safety line until you instruct them to do otherwise. Use formative assess to move pupils left and right along line to ensure level of challenge is appropriate.

  7. Athletics Year 4- Lesson 4 Learning Objectives: L.O 1 – To develop pupils ability to Triple Jumpeffectively L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to Triple Jumpeffectively Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: (2) Demonstrate changes of direction & speed during competition (3) Demonstrates an understanding of how the body changes/functions during exercise. (6) Competent in FUNdamentals of movement Lesson Plan: 1. Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. Skill intro – Triple Jump (Use Safety & Action lines) Begin with hop phase – pupils measure how far they can hop. Then step in isolation. Lastly jump in isolation. Begin to instruct pupils to add the phases together (Hop then step. Then Hop, step, jump). Pupils should not pause between each phase. Use mini-plenaries to reinforce teaching points and model good practice. 3. Bull nosed Javelin - Use field events set-up (Safety Line, Action Line). Pupils cannot move from either line until you tell them too. Be strict with this rule, it is for safety purposes. Allow pupils 3 to 4 throws using trial & error. All pupils must wait until the pupil has thrown before you can inform them they can retrieve their javelin. Mini-plenary – Q&A, How can achieve more distance when throwing?. Tease out teaching points and allow pupils a chance to improve! 4. To finish the lesson – Relay technique! See previous lesson

  8. Athletics Year 4- Lesson 4 Teaching points – Triple Jump Hop, Step, Jump. Each phase should be equi-distant. Pupils should bend their knees at each point of contact with floor Teaching points – Bull nosed Javelin Stand side-on, weight on the rear leg. Release the javelin at 45 degrees. Keep the throwing elbow high, draw the Hand ‘fast and last. 2. Skill intro – Triple Jump All pupils stand on Safety line until you instruct them to do otherwise. Use formative assess to move pupils left and right along line to ensure level of challenge is appropriate. 4. Relay Technique 3. Skill intro – Bull nosed Javelin Pupils are split into pairs. All pupils stay on Safety line Until told otherwise. Make sure all pupils have thrown before you instruct pupils to fetch their javelins.

  9. Athletics Year 4- Lesson 5 Learning Objectives: L.O 1 – To develop pupils ability to throw the Javelineffectively L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to throw the Javelineffectively Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: (2) Demonstrate changes of direction & speed during competition (3) Demonstrates an understanding of how the body changes/functions during exercise. (6) Competent in FUNdamentals of movement Lesson Plan: 1. Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. Bull nosed Javelin - Use field events set-up (Safety Line, Action Line). Pupils cannot move from either line until you tell them too. Be strict with this rule, it is for safety purposes. Allow pupils 3 to 4 throws using trial & error. All pupils must wait until the pupil has thrown before you can inform them they can retrieve their javelin. Mini-plenary – Q&A, How can achieve more distance when throwing?. Tease out teaching points and allow pupils a chance to improve! 3. 400m – At this stage of this children’s learning they will now experience what to them will be regarded as a middle distance even. Use the space you have wisely. If you can create a 200m square then brilliant! It will make it easier for the children to understand how many times they have to run around the track. Group your M/A children so that they run against each other, group your L/A so they run together. Allow the L/A to go first – M/A to time their score. Then swap roles! 4. To finish the lesson – Relay technique! See previous lesson

  10. Athletics Year 4- Lesson 5 Teaching points – Bull nosed Javelin Stand side-on, weight on the rear leg. Release the javelin at 45 degrees. Keep the throwing elbow high, draw the Hand ‘fast and last. Teaching points – Middle Distance Running Ensure that the children understand that they will not be able to run at full pace. Clever runners, save some energy And time when they use up there last bit of energy! 2. Skill intro – Bull nosed Javelin Pupils are split into pairs. All pupils stay on Safety line Until told otherwise. Make sure all pupils have thrown before you instruct pupils to fetch their javelins. 4. Relay Technique 3. Skill intro – 400m If you can create a 200m square then brilliant! It will make it easier for the children to understand how many times they have to run around the track. Group your M/A children so that they run against each other, group your L/A so they run together. Allow the L/A to go first – M/A to time their score. Then swap roles! START

  11. Athletics Year 4- Lesson 6 Learning Objectives: L.O 1 – To develop pupils ability to run the 400meffectively L.O 2 – To develop pupils knowledge of how they can use their body to maximise performance Challenge 1 – Can children follow instructions & select the correct teaching point when given 2 options? (i.e Face forwards or shake head?) Challenge 2 – Can children use teaching points to run the 400meffectively Challenge 3 – Can children watch others and suggest ways for them to improve. Numeracy in P.E! - Literacy in P.E! - Inspiration in P.E! - SoW Milestone Focus: (2) Demonstrate changes of direction & speed during competition (3) Demonstrates an understanding of how the body changes/functions during exercise. (6) Competent in FUNdamentals of movement Lesson Plan: 1. Warm-up – Command Response: Pupils move continuously in set area, upon hearing a command they must react as quickly as possible. Add the commands ‘Hop’ (Land on same leg as used for take-off) ‘Step’ (Jump from one foot to another, ensure pupils leave ground) ‘Jump’ (From one foot to two feet). STRETCH. Then repeat 2. 400m – At this stage of this children’s learning they will now experience what to them will be regarded as a middle distance even. Use the space you have wisely. If you can create a 200m square then brilliant! It will make it easier for the children to understand how many times they have to run around the track. Group your M/A children so that they run against each other, group your L/A so they run together. Allow the L/A to go first – M/A to time their score. Then swap roles! 3. Shotput - Use field events set-up (Safety Line, Action Line). Pupils cannot move from either line until you tell them too. Be strict with this rule, it is for safety purposes. Allow pupils 3 to 4 throws using trial & error. All pupils must wait until the pupil has thrown before you can inform them they can retrieve their shotput. Mini-plenary – Q&A, How can achieve more distance when ‘putting’?. Tease out teaching points and allow pupils a chance to improve! 4. To finish the lesson – Relay technique! See previous lesson

  12. Athletics Year 4- Lesson 6 Teaching points – Middle Distance Running Ensure that the children understand that they will not be able to run at full pace. Clever runners, save some energy And time when they use up there last bit of energy! Teaching points – Shotput Stand side-on, push the Shotput into the neck. Bend knee’s with weight over The back leg (Toe, Knee, Chin in Line). Explode up & push at 45 degree’s! 2. Skill intro – 400m If you can create a 200m square then brilliant! It will make it easier for the children to understand how many times they have to run around the track. Group your M/A children so that they run against each other, group your L/A so they run together. Allow the L/A to go first – M/A to time their score. Then swap roles! 4. Relay Technique START 2. Skill intro – Shotput Pupils are split into pairs. All pupils stay on Safety line Until told otherwise. Make sure all pupils have thrown before you instruct pupils to fetch their shotputs.

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