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Sidecars, Necklaces and Hypocycloids

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Sidecars, Necklaces and Hypocycloids

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    1. Sidecars, Necklaces and Hypocycloids Using Group Exercises to Teach Manufacturing Skills David G. Scott

    2. The Web Page www.mcckc.edu/mccbtc/MakingIt.asp

    3. Making It In KC – The Web Page Making It In KC is a four-month training program that will prepare you for entry-level manufacturing positions. You will develop skills in computer literacy, problem solving, decision making, teamwork, applied math, blueprint reading, mechanics and precision measurement. Each graduate will earn a certificate of completion, 12 hours of MCC credit, an OSHA General Industry Outreach Card and priority consideration for a position with: Transportation Equipment Printing & Publishing Haldex Brake Products Banta Publications Group Harley-Davidson Motor Co. Burd & Fletcher Co. May Technology & Manufacturing The Kansas City Star Reardon Machine Co. Phenix Label Co. American Racing (Weld Wheel) Richardson Printing, Inc. Spangler Graphics Other Trabon Printing Co., Inc. ATK Lake City Ammunition Procter & Gamble There is no cost to you--all assessments, tuition, fees and supplies are FREE!

    4. Making It In KC – The Syllabus Making It In KC (MIIKC) is a 256-hour training program to prepare students for entry-level manufacturing positions. MIIKC is made possible by several partner companies and endorsers. MIIKC is funded in part by a grant awarded by the U.S. Department of Labor's Employment and Training Administration. Students will develop skills in computer literacy, problem solving, decision making, teamwork, applied math, manufacturing principles, blueprint reading, mechanics and precision measurement. Upon successful completion of the program, each participant will earn a certificate of completion, 12 hours of MCC credit, an OSHA General Industry Outreach Card, Green Belt Certification (optional) and priority consideration for a position with one of the partner companies.

    5. The Staff

    6. Say and Do Whereas we may retain up to 30% of what we read, hear and see, we retain up to 90% of what we say and do.  Learning is directly linked to the degree to which the participants gain insights and make discoveries and decisions. Teams at Work - Facilitator's Guide Center for Occupational Research and Development

    7. Teamwork Exercise 1 The Sidecar

    8. The Sidecar Goals To teach the importance of teamwork. To teach the importance of intra-team communication. To teach the importance of intra-team cooperation. To teach the importance of cross-training.

    9. Sidecar Rules Each team has enough parts to assemble a sidecar. Each team is provided instructions on how to assemble a sidecar. In addition to the items included in the kit, each team is provided bowls and pens.

    10. The Sidecar Exercise Your mission: Create rules to run the Sidecar Exercise that will meet the exercise’s goals. The goals: To teach the importance of teamwork. To teach the importance of intra-team communication. To teach the importance of intra-team cooperation. To teach the importance of cross-training.

    12. Teamwork Exercise 2 The Archipelago

    13. The Archipelago Goal To teach the importance of inter-team communication. To teach the importance of inter-team cooperation.

    14. Archipelago Rules The Islands There are four islands in the archipelago. No island has fresh water. Water is obtained from the mainland in exchange for products. Each island has a specialty: The natives of the first island dive for oysters. The natives of the second island shuck the oysters, and remove pearls The natives of the third island drill a hole in each pearl The natives of the fourth island string pearls on necklaces.

    15. Archipelago Rules Manufacturing

    20. Archipelago Rules Trading

    21. Archipelago Rules The Islands

    22. Archipelago Rules Island 3

    23. Archipelago Rules Island 2

    24. Archipelago Rules Island 1

    25. Archipelago Rules Ishtar Each island has a volcano. Each week, the islanders consume one barrel of fresh water. Each week, one barrel of fresh water is “sacrificed” to Ishtar, the God of the Volcano. After three weeks with no sacrifice, Ishtar erupts, destroying the island.

    26. Archipelago Rules Transportation Each island has two canoes. If a canoe needs to be replaced, it takes two weeks to construct another canoe. It takes one-half day to go from the island to the mainland, and one-half day to return.

    27. The Archipelago Exercise Your mission: Create rules to run the Archipelago Exercise that will meet the exercise’s goals. The goals: To teach the importance of inter-team communication. To teach the importance of inter-team cooperation.

    29. Teamwork Exercise 3 The Hypocycloid

    30. The Hypocycloid Goal To teach the importance of intra-team communication. To teach the importance of intra-team cooperation. To teach the importance of inter-team communication. To teach the importance of inter-team cooperation.

    31. Hypocycloid Rules There is enough raw material to build multiple hypocycloids. Each team member is given instructions on how to safely operate all necessary machines (mills, drills, presses, etc.). Each team is given written instructions on how to fabricate the parts, and how to assemble a hypocycloid from the parts.

    32. The Hypocycloid Exercise Your mission: Create rules to run the Hypocycloid Exercise that will meet the exercise’s goals. The goals: To teach the importance of intra-team communication and cooperation. To teach the importance of inter-team communication and cooperation.

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