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PokerGuide

PokerGuide. Patrick Chi Dae-Ho Chung Toland Hon James Lovejoy James Liu James Zhang. Introduction. Intended Use of Interface To teach users how to play poker and to get better at playing poker. Poker from here on refers to Texas Hold’em. Introduction. Intended User Population

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PokerGuide

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  1. PokerGuide Patrick Chi Dae-Ho Chung Toland Hon James Lovejoy James Liu James Zhang

  2. Introduction • Intended Use of Interface • To teach users how to play poker and to get better at playing poker. • Poker from here on refers to Texas Hold’em

  3. Introduction • Intended User Population • College students or anyone that wants to learn or get better at playing poker

  4. Special Parts of Interface • Cell Phone Keypad Interface • 0-9 • * and # • Confirm and Cancel • Directional • up/down/left/right • Clear • End

  5. Next Action: User can select suit by pressing left and right directional keys

  6. Next Action: User can select suit by pressing left and right directional keys

  7. Next Action: User can select suit by pressing left and right directional keys

  8. Next Action: User can select suit by pressing left and right directional keys

  9. Next Action: User can select rank by pressing up and down directional keys

  10. Next Action: User can select rank by pressing up and down directional keys

  11. Next Action: User can select card by pressing confirm key

  12. Next Action: User can select card by pressing confirm key

  13. Next Action: User can also hot-key the rank of the card by pressing the number pad.

  14. Next Action: User can select suit.

  15. Next Action: User can select card.

  16. Next Action: User then enters the number of players.

  17. Next Action: User hits confirm key to continue.

  18. Next Action: This displays automated information about the user’s hand. Here the user can change the number of players as the players fold.

  19. Next Action: User then hits the confirm key to proceed to enter the flop.

  20. Next Action: User is entering the flop.

  21. Next Action: User is entering the flop.

  22. Next Action: To enter face cards by hot-key, user first hits the * followed by 1, 2, or 3. *1 = Jack *2 = Queen *3 = King

  23. Next Action: User is entering the flop.

  24. Next Action: User is entering the flop.

  25. Next Action: User is entering the flop.

  26. Next Action: User is entering the flop.

  27. Next Action: User is entering the flop.

  28. Next Action: User is entering the flop.

  29. Next Action: User is entering the flop.

  30. Next Action: User is entering the flop.

  31. Next Action: This screen displayed the automated information about the user’s hand with the community hand. User also updates the number of players.

  32. Next Action: User changes # of players.

  33. Next Action: User is entering the turn.

  34. Next Action: User is entering the turn.

  35. Next Action: User is entering the turn.

  36. Next Action: User is entering the turn.

  37. Next Action: This screen displayed the automated information about the user’s hand with the community hand.

  38. User enters the river.

  39. Next Action: User enters the river.

  40. Next Action: This screen displayed the automated information about the user’s hand with the community hand. User ends hand by hitting the confirm button.

  41. Next Action: • Here the user can select one of 3 options: • Start Over • Enter Opponent Hands • Return to Menu • by using the up and down directional key or hitting the corresponding number next to the option.

  42. Next Action: • Here the user can select one of 3 options: • Start Over • Enter Opponent Hands • Return to Menu • by using the up and down directional key or hitting the corresponding number next to the option.

  43. Next Action: • Here the user can select one of 3 options: • Start Over • Enter Opponent Hands • Return to Menu • by using the up and down directional key or hitting the corresponding number next to the option.

  44. Next Action: • Here the user can select one of 3 options: • Start Over • Enter Opponent Hands • Return to Menu • by using the up and down directional key or hitting the corresponding number next to the option.

  45. Next Action: End of Demo.

  46. Changes to Interface • Reverse Up/Down button in card selection • Added # of Players Screen • Help Window • Menu should not cover button info • Restart Button in middle of hand

  47. Reverse Up/Down Button • Problem: User found it unintuitive that up decreased the card rank and down increased the card rank in our card selection system • Change: Reverse the functionality of the up/down button • Design Principle: Match between system and the real world

  48. Added # of Players Screen • Problem: User forgets to update the # of players almost every time. • Change: Added a screen specifically to prompt user to update the # of players. • Design Principle: Error prevention

  49. Help Window • Problem: User didn’t know how to some parts of our interface and got lost. • Change: Added Help Window when user pressed # • Design Principle: Help and documentation

  50. Menu should not cover button • Problem: Menu was covering the Select word above the confirm button. User did not know what exactly the confirm button did. • Change: Moved menu so it no longer hides the Select. • Design Principle: Visibility of system status

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