1 / 68

Advanced Undersea Warfare Systems

Advanced Undersea Warfare Systems. Final Progress Review 25 MAY 2011 UNCLASSIFIED. SEA-17B Capstone Project. 2. UNCLASSIFIED. Overview.

kalea
Download Presentation

Advanced Undersea Warfare Systems

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. Advanced Undersea Warfare Systems • Final Progress Review • 25 MAY 2011 • UNCLASSIFIED SEA-17B Capstone Project

  2. 2 UNCLASSIFIED

  3. Overview • SEA-17B has developed an Advanced Undersea Warfare System that enables control of the future Undersea Battlespace using superior weapons, sensors, AND communications. • Flexible • Scalable • Tailorable AUWS 3 UNCLASSIFIED

  4. Agenda 4 UNCLASSIFIED • Section 1 • Tasking • Methodology • Section 2 • Problem Statement • Stakeholder Analysis • CONOP • Needs Analysis • Section 3 • Functional Analysis • Alternative Generation • DOE • Section 4 • Design Concept Overview • Section 5 • Analysis of Alternatives • Performance Analysis • M&S • Non-Stochastic Analysis • Sensitivity • Cost Analysis • Risk Analysis • Section 6 • Concept Recommendations • Section 7 • Insights • Section 8 • Conclusion

  5. Section 1 Tasking Methodology 5 UNCLASSIFIED

  6. Tasking “Define a system of capabilities that would be necessary to create and sustain an underwater operational picture of areas of interest and counter and engage adversary manned and unmanned systems when required.” 6 UNCLASSIFIED

  7. Systems Engineering Plan 7 UNCLASSIFIED

  8. Systems Engineering Process Solve Problem Mission Need Function Physical Alternatives Physical Alternatives Physical Alternatives Accomplish Define Address Consider Perform Identify Recommend Analyze Evaluate 8 UNCLASSIFIED

  9. Section 2 Problem Statement Stakeholder Analysis CONOP Needs Analysis 9 UNCLASSIFIED

  10. Over the next twenty years the capacity and capability of USW platforms will not meet operational demands in non-permissive areas. Furthermore, the emergence of near-peer competitor navies, the distributed nature of the asymmetric maritime threat, and the development of autonomous undersea threats present a unique challenge that current platform-centric solutions are not ideally designed to confront. Problem Statement Control the undersea battlespace with weapons and sensing superiority! 10 UNCLASSIFIED

  11. A Visual Representation Future of USW in the Littorals (if we maintain status quo) CROSSOVER POINT EMERGING TECHNOLOGY US NAVY THREAT • CAPABILITY & CAPACITY • SHIPS • AIRCRAFT • SUBMARINES • MINES • DEPLOYED SENSORS NEAR-PEER COMPETITOR ASYMMETRIC (mines, diesel submarines,…) TIME 11 UNCLASSIFIED

  12. Closing the Capability Gap Future of USW in the Littorals Maintain Dominance EMERGING TECHNOLOGY US NAVY THREAT • CAPABILITY + CAPACITY • SHIPS • AIRCRAFT • SUBMARINES • MINES • DEPLOYED SENSORS • AUWS Harness Technology NEAR-PEER COMPETITOR ASYMMETRIC (mines, diesel submarines,…) TIME 12 UNCLASSIFIED

  13. Considering Mission Areas ISR Limited Resources ASW Limited resources, evolving threats, and emerging technologies all suggest leveraging the benefits of Mine Warfare in the undersea environment. Force Protection Near-peer Evolving Threats Asymmetric Affordability Deterrence Naval Mining + Unmanned Tech + Distributed Networks Emerging Technology Autonomous Shaping Multiple Mission Technology is neutral! Enhanced capability 13 UNCLASSIFIED

  14. Stakeholder Analysis 14 UNCLASSIFIED

  15. Stakeholder Matrix 15 UNCLASSIFIED

  16. Concept of Operations 0 1 2 3 4 • SMART “MINE” THREAT • Hold-at-risk • Early Warning • Show of force • ENGAGE-MENT • Engage hostile targets as directed • PERSISTENT ASSET • Area Denial • Maintain persistent presence • FORCE MULTIPLIER • Protect friendly assets • Monitor area to contribute to COP • COVERT ISR • Clandestine insertion • Battlespace preparation • ISR for Intelligence Operations Deter Seize Dominate Stabilize Shape 16 UNCLASSIFIED

  17. Needs Analysis 17 UNCLASSIFIED

  18. Section 3 Functional Analysis Alternative Generation Design of Experiments 18 UNCLASSIFIED

  19. Functional Analysis – I/O • Intended: • Threat Classification • Threat Prioritized • Mobilization of Kinetic Subsystem • Automated Engagement of Threat • Threat Elimination • Sensor Data • Communication with Command and Control • BDA • Controllable: • Power Consumption • Operator Inputs • System Parameters • Mission Data • Training Methodology • Peer System Input AUWS OUTPUTS INPUTS • Uncontrollable: • Contact Signature • Unknown Threat Tactics • Weather • Environmental • By-Products: • Unintended Casualties • “Stray” Signals • Impact to Ecosystem 19 UNCLASSIFIED

  20. Functional Analysis - Decomp 20 UNCLASSIFIED

  21. Alternative Generation Passive • 3 elements, 7-8 variants • Over 1 billion possibilities • Eliminated infeasible, least promising variants • Warfare Innovation Workshop • 33,000 possibilities • Made operational assumptions • 48 possibilities • Work groups • 7 preliminary concepts • Scoring and Screening • 4 concepts selected Acoustic Active Combined EO Visual Sensor IR Magnetic Digital Acoustic Pressure Analog Seismic Fiber Optic Connected Electrical Laser Communicator (internal/external) Data Bubble AUWS Physical Messenger Vehicle RF Only external Mini Torpedo Lightweight Embedded Warhead Limpet Weapon Explosive Fixed Missile 21 UNCLASSIFIED Soft Kill

  22. Design of Experiments • Used as a validation tool • Goal: adequately cover the design space • Critical elements (Factors) • Weapons, sensors, and communicators • Levels • Large/small • Centralized/distributed • Smart/dumb • Mobile/stationary • Combined/separate • Led to a change from Swarm to LD-UUV 22 UNCLASSIFIED

  23. Section 4 Design Concept Overview V-CAP LD-UUV Glider Squid 23 UNCLASSIFIED

  24. V-CAP Diagram Twin torpedo-shaped autonomous UUVs Power High-capacity Battery supplemented with wave-motion recharge unit Mobility Hybrid Electric/OTTO fuel propulsor Communications LOS RF, Iridium, and Acoustic modem (internal) Sensors Acoustic and EO sensors Deployable distributed sensor nodes Armament 2x mini-torpedoes per Killer unit Hunter Unit Killer Unit 24 UNCLASSIFIED

  25. V-CAP Deployment 25 UNCLASSIFIED

  26. V-CAP Employment 26 UNCLASSIFIED

  27. V-CAP Recovery 27 UNCLASSIFIED

  28. Large Diameter UUV Diagram Large Diameter autonomous undersea payload delivery and engagement UUV Power High-capacity Battery Mobility Electric-drive propulsor Communications LOS RF, Iridium, and Acoustic modem (internal) Sensors Acoustic and EO sensors Deployable distributed paired sensor nodes Armament 4x lightweight torpedoes 28 UNCLASSIFIED

  29. LD-UUV Deployment 29 UNCLASSIFIED

  30. LD-UUV Employment 30 UNCLASSIFIED

  31. LD-UUV Recovery 31 UNCLASSIFIED

  32. Glider Diagram Networked Autonomous high-endurance UUVs Power Fuel cell with supplemental solar cell recharge Mobility Adjustable ballast and control surfaces with OTTO-fueled terminal homing propulsor drive Communications LOS RF, Iridium, and acoustic modem (internal) Sensors Passive sonar Armament 10 kg HE shaped charge 32 UNCLASSIFIED

  33. Glider Deployment 33 UNCLASSIFIED

  34. Glider Employment 34 UNCLASSIFIED

  35. Glider Recovery 35 UNCLASSIFIED

  36. Squid Diagram Distributed network of stationary weapons and comms nodes, each with onboard sensors Power Non-rechargeable batteries Mobility N/A Communications LOS RF and Iridium (external) and acoustic modem (internal) Sensors Passive sonar mounted to Weapons and Comms nodes Armament Multiple 1 kg HE sub-munitions Comms Node Weapons Nodes 36 UNCLASSIFIED

  37. Squid Deployment 37 UNCLASSIFIED

  38. Squid Employment 38 UNCLASSIFIED

  39. Squid Recovery High Volume of Units No Internal Propulsion Recovery not Feasible • Expendable design • Disarm and Self-neutralize on command or via timer 39 UNCLASSIFIED

  40. Section 5 Analysis of Alternatives Performance Cost Risk 40 UNCLASSIFIED

  41. AoA Methodology TRACEABILITY 41 UNCLASSIFIED

  42. Non-Stochastic Analyses • MOE: Capability for Deployment from Current and Future Platforms • MOE: Capability to Operate for a Minimum of 30 Days • MOE: Capability for Recovery by Current and Future Platforms • MOE: Capability to Avoid Detection 42 UNCLASSIFIED

  43. Model Scenario Neutral/Friendly Surface Vessel Threat Surface Vessel Enemy Submarine OPERATING AREA • Environmental Characteristics • Sea State: 2-3 • Winds: <30kts • Currents: <5kts • Depth: 300 ft • Bottom Type: Mud, Sand • Traffic Characteristics • Vessel Type: Various (merchants, tugs, fishing boats, small and large naval ships, and submarines) • Average Speed: 15 kts • Arrival Rate: 7 ships/hr • Threat Frequency: 5% • Position: Uniformly Distributed on Long Axis • Ambient Noise: Heavy Traffic in Shallow Water AUWS 43

  44. V-CAP Model • 4 Killers with 2 CRAW torpedoes each, 1 Hunter with 8 sensor nodes • Sensor Range: 2.7 nm • Comms Range: 1.6 nm • Kill Range: 3000 yds • Hunter serves as gateway • Sensor Nodes report all contacts and relay all messages ! X 44 UNCLASSIFIED

  45. LD-UUV Model • 1 LD-UUV, 16 sensor nodes, 4 Mk-50 torpedoes • Sensor Range: 2.0 nm • Comms Range: 1.2 nm • Kill Range: > 10 nm • Cable: 1000 yds (8 pairs) • At least 2 nodes required for classification • Nodes “decide” which contacts to report (group based) • UUV serves as gateway ! X 45 UNCLASSIFIED X

  46. Glider Model • 17 Gliders • Sensor Range: 2.7 nm • Comms Range: 1.6 nm • Speed: 2 kts • Lateral Intercept Range: 0.55 nm (from Approaching Target Model) • Coordinated Barrier Search (1.43 nm segments) • Middle Gliders primarily for comms relay • Gliders “decide” which contacts to report • Gliders surface for external communications ! X 46 UNCLASSIFIED

  47. SQUID Model • 130 sensor/weapon nodes, 1 communications gateway • Sensor Range: 1.35 nm • Comms Range: 0.8 nm • Kill Range: 50 yds • Squid nodes randomly placed (e.g. artillery, air drop) • Nodes must have path to gateway to be “in network” • Must be in network to report contacts and engage threats • 126 nodes in network on avg. • Each node determines shortest path to Gateway • Nodes report all contacts and relay all messages ! X 47 UNCLASSIFIED

  48. M&S Results 48 UNCLASSIFIED

  49. Analytic Hierarchy Process Pairwise Analysis Preference Ranking Stakeholder Analysis Needs Analysis 49 UNCLASSIFIED

  50. Quality Functional Deployment HOQ 1 Functions AHP Need Weighting HOQ 2 MOE QFD Function Wt. 50 UNCLASSIFIED

More Related