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Timeline of games engines and games design

Timeline of games engines and games design. By Doug Morton. 1947: Cathode Ray Tube Amusement Device. 1947–1958: Chess 1951: Nim 1951 : OXO / Noughts and Crosses (Tic-Tac-Toe ) 1958: Tennis for Two 1972: Pong. 1980’s .

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Timeline of games engines and games design

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  1. Timeline of games engines and games design By Doug Morton

  2. 1947: Cathode Ray Tube Amusement Device

  3. 1947–1958: Chess1951: Nim1951: OXO / Noughts and Crosses (Tic-Tac-Toe)1958: Tennis for Two1972: Pong

  4. 1980’s • – Arcade games development companies make in house gamed development engines • - 2D games engines created for independent video games development

  5. 1990’s • Argonaut Software - Brender Criterion Software Limited - Renderware Reality Lab – RenderMorphics (Owned by Microsoft)

  6. 2000’s • Epic Games - Unreal Engine Unity Technologies - Unity EA - Frostbite

  7. - 2008 2008 - Apple release the iOS SDK giving developers access to OpenGLES APIs allowing them to create games for the next generation gaming platform. This gives the industry a massive boost. Over the next 5 years Apple add a number of advanced devices, which take mobile gaming to the next level.

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