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Rekayasa Perangkat Lunak

Rekayasa Perangkat Lunak. Kuliah 2. Outline of this presentation. Attributes of Good Software Why Software Engineering ? What is Software Product ? Software Myths. 2. Attributes of Good Software. Maintainability Dependability Efficiency Usability. 3.

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Rekayasa Perangkat Lunak

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  1. Rekayasa Perangkat Lunak Kuliah 2

  2. Outline of this presentation • Attributes of Good Software • Why Software Engineering ? • What is Software Product ? • Software Myths 2

  3. Attributes of Good Software • Maintainability • Dependability • Efficiency • Usability 3

  4. Attributes of Good Software • Maintainability • more than 50% of software cost is due to maintenance • Easy to maintain • Good Documentation • Good Design 4

  5. Attributes of Good Software • Dependability • Reliability, • Do the Right Process • Security, • Good Thread Protection • Safety • No Surprise • On-line & Off-line Help 5

  6. Attributes of Good Software • Efficiency • Memory, • Small Memory Usage • CPU time • Efficient cycle time • Storage • Minimum Amount of Storage 6

  7. Attributes of Good Software • Usability • User Interface • Familiar Look • Nice & Complete • Incorporate Message Alert • Documentation • User Guide • Thorough & Complete 7

  8. Why Software Engineering ? • Analogy with bridge building: • Over a stream • easy, one person job • Over River Severn … ? • (the techniques do not scale) 8

  9. Why Software Engineering ? ...to get away from ad hoc and unpredictable software development towards a systematic, understood one… 10

  10. Software products may be developed for : • a general market • or may be developed for • a particular customer What is Software Product ? 11

  11. What is Software Product ? • Software products may be • Generic (for general market) developed to be sold to a range of different customers e.g. Excel or Word or Visual Basic etc 12

  12. What is Software Product ? • Software products may be • Bespoke / Custom(for particular customer) developed for a single customer according to their specification. e.g. ……….. 13

  13. New software can be created by • Developing new programs, or • Reusing existing software or • Configuring generic software systems 14

  14. New software can be created by • Developing new programs, • Starting from scratch • one full development cycle 15

  15. New software can be created by • Reusing existing software • Not starting from scratch • Using own working software • Modifying & Adapting with the New Requirement 16

  16. New software can be created by • Configuring generic software systems • Not starting from scratch • Using on the shelve software • Tailoring with the requirement 17

  17. Software Myths • Wrong Assumption From • Management • Cost - Schedule - Quality • Customer • Use • Developer • Build 18

  18. Management Myths • Myth • Standard and procedures are already exist for producing software • Fact • Standards are rarely used • Developers rarely know about them • Standards are often out-of date and incomplete 19

  19. Management Myths (cont.) • Myth • State-of-the-art toolare the solution • Fact • A fool with a tool is still a fool 20

  20. Management Myths (cont.) • Myth • If we get behind schedule, we can always add more peoples and thus catch up • Fact • Software development is not a mechanistic process like manufacturing. • Adding people to a late software project makes it later. • What about Training - Integration - Social Aspect 21

  21. Developer Myth • Myth • The only deliverable is the working program(s). • Fact • A working program is only one part of a software configuration that includes requirements and specification documents, testing information and other developmental and maintenance information. 22

  22. Developer Myth (cont.) • Myth • Once the program is written and it works, then the job is done. • Fact • Between 50 and 70 percent of all effort expended on a program will be expended after it is delivered to the customer. 23

  23. Developer Myth (cont.) • Myth • Until the program is running, there is no way to assess its quality. • Fact • One of the most effective software quality assurance mechanisms is the formal technical review and this can be applied from the inception of the project. 24

  24. Customer Myth • Myth • A general statement of objectives is sufficient to begin writing programs - we can fill in details later. • Fact • Thoroughcommunicationbetween customer and developer needed 25

  25. Customer Myth (cont.) • Myth • Changes can be easily accommodated because software is flexible • Fact • Changes happen as a fact of life • late changes are expensive 26

  26. Finished, Questions?

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