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Enumerations

Enumerations. Your First Enums. // syntax enum enum_name {enumerator1, enumerator2, ... enumeratorN }; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};. Your First Enums. // syntax

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Enumerations

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  1. Enumerations

  2. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  3. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  4. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  5. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  6. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  7. Your First Enums // syntax enumenum_name {enumerator1, enumerator2, ... enumeratorN}; // example 1 enum color {green, blue, yellow}; // example 2 enum number {one, two, three, four, five}; //example 3 enum {Ace, King, Queen, Jack};

  8. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  9. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  10. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  11. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  12. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  13. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  14. Your First Enums // example 1 enum color {green, blue, yellow}; color hue; color hue = green; color hue = 2;  color hue = color(2);  intx = hue; // example 2 enumexit {door = 7, window = 3, chimney, drain = 1};

  15. Readable int main() { srand(time(NULL));     short count_heads = 0;     short count_tails = 0; enumcoin_toss {head, tail}; coin_toss flip;     string tosses[2] = {“head”,”tail”};      for (inti=1; i<=200; i++) {         flip = coin_toss(rand()%2); cout<<”we flipped a “<<tosses[flip]<<endl;         flip ? count_tails++ : count_heads++ ;     // tally the flips } cout<<endl<<"We tossed: "<<count_heads<<" heads"<<endl<<" "<<count_tails<<" tails"<<endl; return 0; }

  16. Readable output we flipped a headwe flipped a head we flipped a tail we flipped a head we flipped a tail we flipped a tail ...We tossed:110 heads 90 tails int main() { srand(time(NULL));     short count_heads = 0;     short count_tails = 0; enumcoin_toss {head, tail}; coin_toss flip;     string tosses[2] = {“head”,”tail”};      for (inti=1; i<=200; i++) {         flip = coin_toss(rand()%2); cout<<”we flipped a “<<tosses[flip]<<endl;         flip ? count_tails++ : count_heads++ ;     // tally the flips } cout<<endl<<"We tossed: "<<count_heads<<" heads"<<endl<<" "<<count_tails<<" tails"<<endl; return 0; }

  17. End of Session

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