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Playing The Recent Past

Brian Train University of Victoria AHVS 311E October 13, 2016. Playing The Recent Past. Philip Sabin, Simulating War. A living and evolving system Comparative modelling of other situations Rationalize analysis of battles and combat dynamics War is an interactive contest

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Playing The Recent Past

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  1. Brian Train University of Victoria AHVS 311E October 13, 2016 Playing The Recent Past

  2. Philip Sabin, Simulating War • A living and evolving system • Comparative modelling of other situations • Rationalize analysis of battles and combat dynamics • War is an interactive contest • Structured exploration of counterfactual possibilities • Can be a foundation for predictive simulation

  3. Benno v. Wurstschlampe, 27. Pz. Rgt.

  4. Ludography arranged by family

  5. “We was always taking long walks and we was always looking for a guy named ‘Charlie.’”

  6. War since 1945

  7. The “indecency of recency” Critical/subversive of media portrayal of conflicts Critical/ subversive of “normal” play of wargames Scarcity of games on modern irregular warfare

  8. Lines of attack

  9. Victory conditions in A Distant Plain

  10. Thank you!Questions? Me: brian.train@gmail.com Script, slide deck, more: https://brtrain.wordpress.com/game-links-and-resources/ Philip Sabin at KCL: http://www.kcl.ac.uk/sspp/departments/warstudies/people/professors/sabin/index.aspx GMT Games, publisher of A Distant Plain: http://www.gmtgames.com

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