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Code Generation in CDE

Code Generation in CDE. Remi Lequette ILOG. Overview. Introduction ILOG & VCM CDE CDE architecture Cartridge structure Generated artifacts Generation technique The OPML language The UML model The generators Conclusion. ILOG. Provides Software Components

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Code Generation in CDE

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  1. Code Generationin CDE Remi Lequette ILOG

  2. Overview • Introduction • ILOG & VCM • CDE • CDE architecture • Cartridge structure • Generated artifacts • Generation technique • The OPML language • The UML model • The generators • Conclusion

  3. ILOG • Provides Software Components • C++ and Java class libraries • Graphics, Rules • Optimization: Linear, Constraints, Scheduling, Dispatching. • Telecom, Transportation & Finance, VCM • Provides consulting • VCM Division • Value Chain Management (production & distribution planning) • ISV customers (SAP, Oracle, …) ERP - SCM • End User customers (in house development)

  4. CDE - Cartridge Development Env. • Target is ERP - SCM users • They have data and an execution system • They have an optimization problem • Generic solution is not applicable • They buy a solution from • ILOG consulting • Consulting firm • Third party reusable solution • CDE provides cartridges • Reusable architecture • Code, projects, documentation generation • Data access (files, RDBMS, ERP system) • Increase productivity by focus on optimization code

  5. Control GUI Data Model Algorithm CDE Cartridge Application Server • Provides a standard architecture • Provides a flexible integration framework • Provides a toolbox for development Cartridge Architecture

  6. Control External Mapping Commands Algorithm Transformation Data Model Internal Mapping Detailed Architecture high level entry points GUI, console, batch optimization algorithm interface to external data sources Architecture internal object-oriented model internal relational model mapping

  7. Control External Mapping Commands Algorithm Transformation Data Model Internal Mapping Typical Data Flow 2. mapping & check 3. data transformation & check 1. data loading 7. solution saving 4. optimization Architecture 6. mapping & check 5. solution transformation & check

  8. ECPI Structure Model Tables Commands Cartridge Generation customizable module Control External Mapping Commands Algorithm Transformation Data Model Internal Mapping CDE/ILOG libraries CDE code generation CDE specification Developer Integrator Integrator Architecture

  9. Generated Artifacts • Code • Data model in C++ • Script access to the data model • Relational mapping • Documentation • Classes, tables, commands • GUI • Code and panels for testing the cartridge • Directories • Project organization, test structure • Compilation projects • For Microsoft Visual Studio

  10. Templates Generation Technology OPML specification CDE Generator Data Access HTML documentation Model Implementation Scripting Interface CDE Libraries ILOG optimization Libraries Algorithm Cartridge Architecture

  11. Cartridge Specification Language • Object Property Modeling Language (OPML) • Based on UML concepts: classes, components, stereotypes... • Textual language • Specification of cartridge organization, data model (C++, script), mappings, commands… • Advanced property management: • Properties can be attached to model elements • Property tool • Declares available properties for a tool: cpp, script, documentation... • Property definition = name, types, default values, related elements... • Property instance holds property values for a given model OPML

  12. Project // This is an internal comment #include <ilcde/case/opml/opml.pty> #include <ilcde/datacon/ecpi/RelationalSchema.pty> #include <ilcde/datacon/ecpi/dbm.pty> project christmas { cpp : Cpp; // C++ generation jscript : JScript; // scripting category classes {…} subsystem components {…} } include of other OPML files • Top level namespace • Contains categories and subsystems declares property instances contains categories and subsystems OPML

  13. Categories and Classes project christmas { ... category christmas { cpp.generate = yes; visibility= private; /** * HTML Documentation for Location */ class Location { ... } class Application : ilcde::Collector { visibility= protected; } ... } } assigns a Cpp property for the category assigns OPML property defines “christmas::Location” Class super class OPML

  14. Stereotypes • Gives a specific semantic to an element • Used to set properties on OPML elements <<table>> class EMPLOYEE { ... } class Member { fullName : String { custom = true; readOnly = true; } ... } class Member { <<derived>> fullName : String; ... } OPML

  15. Attributes and Roles • Attribute: primitive types and external classes • Role: reference to one or more objects class Solution { name : String; <<static>> LastId : ID = "0"; } class Member { birthDate : Date { before; } } class Location { rolefamily: Family; } OPML

  16. Operations parameter return type class Member { operation computeAge( today : Date ): Integer { const; } <<static>> operation DateToInteger( d1 : Date ) : Integer; <<virtual>> operation doIt(); } class Family { operation addNewMember( name : String, birthDate : Date = “0”, info : String = “\”no info\”” ); ... } OPML Default value

  17. Dependencies • Define relations between elements project christmas { ... #include <ilcde/stdtypes.opml> category christmas { cpp.generate = yes; collect; <<import>> depends : ilcde; class ID { id : String; } class Location { ... } } ... } declares the “ilcde” category imports “ilcde” category accessible string type OPML

  18. Subsystems and Components • Component = logical or physical part • Subsystem = group of components component that defines the documentation to be generated project christmas { ... category christmas { ... } subsystem doccomp { <<documentation>> component ModelDoc { modelDoc.target = html; modelDoc.htmlHome="http://www.ilog.fr"; modelDoc.htmlHelp="help.html"; modelDoc.title="christmas related classes"; depends categories : christmas; } } } OPML selection of categories

  19. Script Language • ILOG Implementation of JavaScript • Extended with access to C++ classes generated with CDE • Interpreted language with “object-oriented” features • Used for • Cartridge Development • Test and Debug • Pros • Flexible, fast development • Clean binding of C++ • Good language structure (scopes) • Cons • No type checking • Weak object-oriented model for pure script code

  20. The UML Model • Written in OPML • Model generated with CDE • Parser reads the OPML file and create model in memory • Provides powerful property access • Script interface for writing generators

  21. Generators • Written in Script • Control structure in script • Generated areas with special comments (//@) • A preprocessor adds the write statements … //@class ${clazz.name} { if (clazz.hasConstructor() { //@ ${clazz.name}(); } ...

  22. Preserved Areas • Set by the generator • The old file is read • The content is preserved • Note that new file is compared with old file … Generator.printPreserveArea(“beforeClass_”+clazz.name) //@class ${clazz.name} { ... … //beginPreserve beforeClass_MyClass Add user code here //endPreserve beforeClass_MyClass class MyClass { ...

  23. Generation Framework • Written in Script • A hierarchy of “Controllers” for structure mapping • OpmlController : Iterates on UML elements • APIController: Generate operations to access the attributes • CppController: Provides filtering for C++ • Header and Code file generator • Tools for element mappings • C++ name of a class • C++ prototype for an operation

  24. Conclusion • CDE • Already used with good feedbacks • Used within CDE (UML, libraries) • OPML • Powerful modeling tool, easy to extend. • Lack graphic interface. • Generators with Script • Very flexible (no rigid structure) • Easy to write a framework for reuse • Lack compile-time checks • Lack formal description

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