1 / 16

“Choose Your Own”/Interactive Narrative

“Choose Your Own”/Interactive Narrative. Sophia Vayansky. Goals. Create a narrative project that: Will be useful to me when creating programing this summer Is useful to the park Can be expanded upon/ serves as a foundation for further work

marshalla
Download Presentation

“Choose Your Own”/Interactive Narrative

An Image/Link below is provided (as is) to download presentation Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author. Content is provided to you AS IS for your information and personal use only. Download presentation by click this link. While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server. During download, if you can't get a presentation, the file might be deleted by the publisher.

E N D

Presentation Transcript


  1. “Choose Your Own”/Interactive Narrative Sophia Vayansky

  2. Goals • Create a narrative project that: • Will be useful to me when creating programing this summer • Is useful to the park • Can be expanded upon/ serves as a foundation for further work • Introduces me to new, useful skills/interpretive formats

  3. Request from Saratoga NHP • Create a project based on Mount Vernon’s http://play.bewashington.org/ • “delv[e] into the loyalty issues concerning Neilson, Bemus, and Freeman before/during/after the battles.”

  4. Narrative/Interp Techniques from “Be Washington” • Keep background information short, pithy, relevant • Historical actors presenting nuances, information • Introducing a source of stress • Interruptions, timers, have to remember multiple viewpoints • Place decision within historical context (what you chose vs. what GW chose)

  5. The Plan • Create a “Choose Your Own Adventure” where your character chooses to become a Patriot, stay loyal, or tries to remain neutral • Character will interact with various actors (Bemis, Freeman, Neilson) and with primary sources (eg. Broadsides, newspapers) in order to provide context, give information, inform choices • Unclear if you need a timer; instead, investment and source of urgency will hopefully come from a cypher character with whom it is easy to emphathize

  6. What do you choose? A Do the thing B. Do part of the thing C. Don’t do the thing

  7. https://storyboard.viget.com/ https://www.typeform.com/templates/t/interactive-fiction/

More Related