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Introduction What is Scratch?

Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. Conor Harrison Supervisor: Clifford Brown. Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. Introduction What is Scratch?

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Introduction What is Scratch?

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  1. Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. Conor Harrison Supervisor: Clifford Brown

  2. Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. • Introduction • What is Scratch? • Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art. • Aims of this Research • To increase Constructivist learning opportunities. • To enable pupils become creators of digital content. • To encourage pupils to take responsibility for their own learning. • To provide opportunities for Collaborative Learning. • To engage and motivate pupils by making learning fun. • How Scratch was implemented? • 10 scratch lessons available from www.scratch.ie • A Scratch Day was held in November. • Pupils worked on personally meaningful projects in groups to present on Scratch Day.

  3. Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. Research Question: How does Scratch Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School? • 1.Methods • Qualitative research. • Action research. • 2.Research Instruments • Researcher Observations. • Researcher Diary. • Pupil Diaries. • Pupil-Pupil Interviews. • Teacher-Pupil Interviews. • Screen grabs of Pupils Projects. 3.Data Analysis Framework Hopkins (2008, p.131)

  4. Using Scratch to Promote Constructivist Learning Opportunities with Fifth Class in a DEIS Band 1 School. • 1.Changing roles for the teacher Five Teaching Roles were identified • Results to Date • Using Scratch to Promote Constructivist Learning Opportunities • 4. Collaborative Learning • 2. Pupil Motivation and Engagement Scratch Day provided opportunities for pupils to work in groups High levels of motivation and engagement were evident. • 3. Skill Development Pupils were engaged in problem solving

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