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Overview of Video Production Be sure you are in Practicum

Overview of Video Production Be sure you are in Practicum. Class Content. Overview of multi-camera video production TV studio focus Interview show Demonstration Infommercial Newscast segment. Grading.

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Overview of Video Production Be sure you are in Practicum

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  1. Overview of Video Production Be sure you are in Practicum TURN OFF AND PUT AWAY ALL ELECTRONIC DEVICES

  2. Class Content • Overview of multi-camera video production • TV studio focus • Interview show • Demonstration Infommercial • Newscast segment

  3. Grading • Section and Mid Term Exams......(3 @ 100 points each)..........300 pointsFinal Exam………………………….200 pointsProduction Projects………(3 @ 100 points each)……......300 points • Quizzes, Attendance, Participation..100 pts Studio Crew, Participation, Practical ...100 pts GRADE REQUIREMENTS:   Points required for: "A"—900+    "B"— 800-899    "C"— 700-799     "D"— 600-699  ( 90 /80 / 70 / 60)

  4. Textbook • Free online video textbook • Selected other readings • Quizzes over each week’s reading • 50 question exam each four weeks

  5. To get started… • ‘Art’ of video production

  6. THE ELEMENTS OF ART

  7. TEXTURE FORM LINE SHAPE SPACE COLOR VALUE

  8. The path of a moving point at the edge of a flat shape, or outline of a solid object. It is longer than it is wide. Types of line refers to straight, curvy, horizontal, vertical, diagonal, zigzag, implied, and angular. Direction pertains to the movement that a line may have or seem to indicate. Location refers to the placement of a line. LINE

  9. SHAPE Shape is a two-dimensional area made by connecting lines that establish the contour of an object. Shapes may be positive or negative, biomorphic or geometric. Shapes may stand out also by a difference of value, color, or texture.

  10. FORM The three dimensional projection of a shape: it has volume, dimension, appears to have mass. This element is frequently used in sculpture. It may also refer to the overall organization of the work of art, as a second meaning.

  11. VALUE The appearance of lights and darks found in a work of art. These range from black to white with numerous shades of gray in between. (greyscale)

  12. COLOR The character of a surface created by the response of vision to the wavelength of light reflections. It identifies objects, creates moods, and affects emotions. (warm, cool, primary, secondary, intermediate, analogous, and complementary).

  13. TEXTURE The roughness or smoothness of a surface. Texture can be real, tactile (sandpaper), or illusion (looks soft, but not).

  14. SPACE Interval of measurable distance between pre-established points. Space can be limited or shallow, or extended or deep in design. Two-dimensional space has height and width. Three-dimensional space has height, width, volume, and time. Deep--foreground, middle ground, background. Shallow--foreground and background.

  15. We use cameras as the tool to create an image with line, shape, form, texture, space, value and color.

  16. Develop the skills underlying good camerawork and sound production • Convey ideas convincingly and use the medium persuasively • Know how to handle the equipment properly and the effects of various controls • Organize systematically: Apply practical planning, preparation, and production

  17. ‘Smart phones,’ tablet computers, and computers are changing the way the audience watches television. • Social media and apps are changing how people use and share information • What’s next? -- ‘streams everywhere’? --connected device? -- ubiquitous wireless?

  18. Video productions can be shown on many different media • + Cameras that now have built-in projectors • + Cameras that save files ‘in the cloud’

  19. Shooting circumstances will determine some of the camera mounts. In this situation, the production is being shot from a dolly. Is this a single camera or multi-camera production?

  20. The flexibility of video equipment allows you to arrange it in many different ways from acquisition (the camera) to homes (the television) • Modern equipment continues to eliminate position needs

  21. There is ONE fundamental purpose for video equipment: But remember this:

  22. There is ONE fundamental purpose for video equipment: To enable users to communicate their ideas to an audience The question is – how do you edit the content? Live, live to tape, single camera This class: live, live to tape – multi-camera But remember this:

  23. Typical sit-coms, live events – sports, certain reality programs, game shows, soap operas, newscasts, interview shows, demonstration shows… What kinds of productions:

  24. What is involved in communication? Sender -- receiver -- channel -- meaning -- feedback Meaning: action, emotion, intent, character, organization Visual communication: line, depth, color, shape, size, meaning, connotation and denotation, sequencing of ideas, fundamentals of language Ideological battles: high culture vs. popular culture, profits versus art, power and manipulation 24

  25. Effective Visual Storytelling? Critique this production: Promotional Video Critique this production: Multicam field Critique this production: Multicam Studio Critique this production: Game Show 25

  26. Starting to plan... Demonstration done as an infommercial Interview that you script and direct Learning each TV studio crew position and ability to direct Learning camera, lights, CG, switcher, audio, server and prompter in the TV studio Incorporate basics of shooting & editing See course outline—start reading 26

  27. RTV 332 Multi-camera Production Class 2

  28. Multi CameraBasicsTheory

  29. If we shoot Missions Fest

  30. Plenary Sessions

  31. Plenary Sessions

  32. Plenary Sessions

  33. Interviews

  34. Worship and Music

  35. Course BasicsElement 1 THEORY Element 2 HANDS-ON Overview / Review • Picture composition and terminology • Technical Aspects Picture and signal assessment Switcher basics and operation • Production Aspects Directing 101 Production Issues Then… • Hands-on operation with personnel rotation through various equipment stations while doing three types of productions

  36. Picture Composition • Action Safe and Title Safe Areas • Field or angle of view • Content identification • Framing

  37. Action Safe & Title Safe Areas

  38. Field or Angle of View Identification • E.L.S. • Extreme long shot • Establishing shot • L.S. or W.S. • Long or wide shot • Area of action

  39. Field or Angle of View Identification • M.L.S. • Medium long shot • Head to mid leg • M.S. • Medium shot • Head to waist shot

  40. Field or Angle of View Identification • M.C.U. • Medium Close-up • Head and shoulders • Close-up • E.C.U. • Extreme Close-up

  41. Content Identification • 1 Shot • 2 Shot • 3 Shot

  42. FramingGood framing is the responsibility of the camera person • Rule of thirds • Headroom • Vertical framing • Horizontal framing • Frame cutting points • Position of subjects and objects

  43. Headroom • Defined as the amount of picture between to the top of the subject’s head and the top of frame • Subject’s eyes placed at approx 1/2 to 2/3 up from bottom

  44. Vertical Framing • Avoid too much or too little headroom • Place eyes at 1/2 to 2/3 up from bottom

  45. Horizontal Framing • Place people in the frame with adequate looking room • Place objects in slightly off vertical or horizontal axis

  46. Frame Cutting Points Correct Incorrect • Frame people at intermediate points between joints • Avoid framing at the natural joints

  47. Positioning of Subjects and Objects • Avoid straight line arrangements • Place objects in a triangular grouping • Place subject in a setting where there are objects in the foreground, middle ground and background

  48. Technical AspectsWhat are some of them? • Is the picture quality good and matched? • Is the audio quality clear and at a good level? • Is the lighting even, sufficient and color balanced? • Does camera placement work with the set design and action? • Ultimately, there are trade offs in many areas.

  49. Can you believe what you are seeing? Check and adjust all monitors with good video signal -e.g. color bars (from switcher or camera) • Output picture monitor should be the guide

  50. Matching Cameras • Camera video levels should match • White levels • Black levels • Color balance • Chroma levels

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