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PART ONE: Introduction To Computer Animation

PART ONE: Introduction To Computer Animation. Chapters 1&2: Introduction to Three-Dimensional Presentation. Chapter Objectives. Identify basic 3D creation concepts. Describe various types of 3D animation. Analyze the components required for rendering a model.

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PART ONE: Introduction To Computer Animation

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  1. PART ONE:Introduction To Computer Animation Chapters 1&2: Introduction to Three-Dimensional Presentation

  2. Chapter Objectives • Identify basic 3D creation concepts. • Describe various types of 3D animation. • Analyze the components required for rendering a model. • Identify special features of the text.

  3. Three-Dimensional Creation Concepts • Construction Planes • Model Building • Vertex • Face • Element • Object

  4. Model Display • Bounding Box • Wireframe • Rendered View

  5. Rendering • Color • Materials • Lights • Rendering Types

  6. Color • RGB • HLS • HBW • Gama • So you and others see the same color

  7. Materials • Surface Color • Surface Behavior • Image Mapping • Texture Mapping

  8. Light • Ambient • No Shadows • Omni • All Coming From Direction • Same Intensity • Spot • Targeted • Hot Spot & Falloff

  9. Rendering and Material Shading Types • Constant • Phong • Smooth Shading • Highlights • Metal • Simulate Metallic Effects

  10. Animations • Cartoon Animation • Draw Each Frame • Tweening • Film and Video Animation • 3D Studio VIZ Frames • Replaying Animation Files • Replay Speed

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