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Games in the Language Classroom

Games in the Language Classroom. Presented by Jose Lobo & Katie Bain. Survey Results. CLIL 23 Grammar Teaching Methods 33 Games in the Classroom 50 Cooperative Learning 31 Listening and Speaking Skills 27 Improving Students’ Writing 23 Classroom Management 21

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Games in the Language Classroom

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  1. Games in the Language Classroom Presented by Jose Lobo & Katie Bain

  2. SurveyResults CLIL 23 Grammar Teaching Methods 33 Games in the Classroom 50 Cooperative Learning 31 Listening and Speaking Skills 27 Improving Students’ Writing 23 Classroom Management 21 Authentic Materials 27 Vocabulary Development 28 Song, Drama, Play, Art 36 Authentic Assessment 24

  3. Questions to consider • Why should we (or shouldn’t we) use games in the classroom? • How should we select appropriate learning games? • What are some games that could be helpful in the classroom? • What other questions do you have?

  4. Discussion Video • http://www.youtube.com/watch?v=2D8jwyBJa50

  5. Agree or Disagree? • The classroom should be a serious and quiet place at all times so that students can learn the most possible. • Games should be used every day. • If you’re not sure what to do for your lesson, use a game! • Children might feel nervous if they are asked to compete in a game, so you should not use games. • Competition is not appropriate for the classroom. • Competition is fun and can be used appropriately.

  6. Why should we use games in the classroom? • Games are FUN!  They help to lower the affective filter. • Games are MOTIVATING! They intrinsically pique interest as students learn through play. • Games are CHALLENGING! They can challenge students to be responsible for their learning and knowledge in a new way. • Games are INTERACTIVE! They inherently create situations in which students interact with each other. • Games are REPETITIVE!

  7. DEFINITION OF GAMES A recent definition views games as a “system in which players engage in artificial conflict, defined by rules, and resulting in a quantifiable outcome” (Salen, 2008, p. 268). Games are further often described as transmedial phenomena, implying that the same game can be transmitted through different kinds of media: on paper, via computers, digital networks, consoles, handhelds, mobile phones etc. (Juul, 2005).

  8. Research Findings. + Enhance students’ understanding of a complex phenomena. Students gain linguistic and communicative knowledge. Students engage in rich social negotiations (Barab et al., 2007a, p. 71). - In some studies, only 50% of students enjoy playing certain games. Students get tired over time if/when students find out that games do not match their assessment test. Games can serve as a distracting element instead of keeping students focused on a learning task (Swingvy & Nilsson. 2011).

  9. RESEARCH SUGGESTION • We conclude that when designed bearing in mind instructional materials and curriculum content, games do yield good results.

  10. How should we select appropriate learning games? • Choose your language and/or content objective. • Plan for assessment. • How will you ask students to show what they have learned in your lesson? • What exactly will students be able to do at the end of the lesson? • Create a game or use a game that someone else has created that will allow your students to meet that objective. • Consider the materials and time that you will need. Make sure to leave time at the end for reflection on the game as a class. • Play the game with your students!

  11. Game 1: Grammar Board Race • Board Race Video • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  12. Game 2: Mirror Words • Mirror Words • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  13. Game 3: Pass the Ball to Learn Vocabulary • Ball Game • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  14. Game 4: The Money Game • The Money Game • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  15. Game 5: Vocabulary Review Game • Vocabulary Review Game • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  16. Game 6: Touch and Go Game • Touch and Go Game • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  17. Game 7: Charades • Charades • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  18. Game 8: Crocodile Game • Crocodile Game • Questions • 1. What is the objective of the lesson? • 2. Did the students meet the objective? • 3. Would you use this game in your classroom? • 4. How could you change this game to make it more appropriate for your context?

  19. Websites • http://www.eslgamesworld.com/ • http://www.eslcafe.com/ • http://www.everythingesl.net/ • http://www.teflgames.com/games.html

  20. How should we select appropriate learning games? • Choose your language and/or content objective. • Plan for assessment. • How will you ask students to show what they have learned in your lesson? • What exactly will students be able to do at the end of the lesson? • Create a game or use a game that someone else has created that will allow your students to meet that objective. • Consider the materials and time that you will need. Make sure to leave time at the end for reflection on the game as a class. • Play the game with your students!

  21. Present! • http://www.online-stopwatch.com/

  22. THANK YOU! Jose Lobo lobojose2002@yahoo.com Katie Bain ktbain53@gmail.com www.elfellowkbain.wordpress.com

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