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Work and Machines

Work and Machines. Chapter 5. What is Work. The product of the force applied to an object and the distance through which that force is applied. Calculating Work. All or part of the force must act in the direction of the movement. Work = Force X Distance.

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Work and Machines

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  1. Work and Machines Chapter 5

  2. What is Work • The product of the force applied to an object and the distance through which that force is applied.

  3. Calculating Work • All or part of the force must act in the direction of the movement. • Work = Force X Distance

  4. Do you do more work when you finish a job quickly? • Work does NOT involve time, only force and distance. • No work is done when you stand in place holding an object. • Labeling work: w = F x d • Newton X meter (N m)

  5. The Joule • 1 newton-meter is a quantity known as a joule (J). • Named after British physicist James Prescott Joule.

  6. Power • How quickly work is done. • Amount of work done per unit time. • If two people mow two lawns of equal size and one does the job in half the time, who did more work? • Same work. Different power exerted. • POWER = WORK / TIME

  7. The watt • A unit named after Scottish inventor James Watt. • Invented the steam engine. • P = W/t • Joules/second • 1 watt = 1 J/s

  8. watts • Used to measure power of light bulbs and small appliances • An electric bill is measured in kW/hrs. • 1 kilowatt = 1000 W

  9. Horsepower (hp) = 745.5 watts • Traditionally associated with engines. (car,motorcycle,lawn-mower) • The term horsepower was developed to quantify power. A strong horse could move a 750 N object one meter in one second. 750 N

  10. Machines • A device that makes work easier. • A machine can change the size, the direction, or the distance over which a force acts.

  11. Input Force FI Force applied to a machine Output Force FO Force applied by a machine Forces involved:

  12. Work Input work done on a machine =Input force x the distance through which that force acts (input distance) Work Output Work done by a machine =Output force x the distance through which the resistance moves (output distance) Two forces, thus two types of work

  13. Work output can never be greater than work input. Can you get more work out than you put in?

  14. Mechanical Advantage (MA) • The number of times a machine multiplies the input force. MA = outputforce/inputforce

  15. 2 types of mechanical advantage Ideal Actual Involves friction. Calculated the same for all machines • EAL • Involves no friction. • Is calculated differently for different machines • Usually input distance/output distance

  16. MA equal to one. (output force = input force) Change the direction of the applied force only. Mechanical advantage less than one An increase in the distance an object is moved (do) Different mechanical advantages:

  17. Efficiency • Efficiency can never be greater than 100 %. Why? • Some work is always needed to overcome friction. • A percentage comparison of work output to work input. • work output (WO) / work input (WI)

  18. . The Lever • A bar that is free to pivot, or move about a fixed point when an input force is applied. • Fulcrum = the pivot point of a lever. • There are three classes of levers based on the positioning of the input force, output force, and fulcrum.

  19. First Class Levers • Fulcrum is located between the effort and resistance. • Makes work easier by multiplying the effort force AND changing direction. • Examples:

  20. Second Class Levers • Resistance is found between the fulcrum and input force. • Makes work easier by multiplying the input force, but NOT changing direction. • Examples:

  21. Third Class Levers • Input force is located between the output force and the fulcrum. • Does NOT multiply the input force, only multiplies the distance. • Examples:

  22. Mechanical advantage of levers. • Ideal = input arm length/output arm length • input arm = distance from input force to the fulcrum • output arm = distance from output force to the fulcrum

  23. 2. The Wheel and Axle • A lever that rotates in a circle. • A combination of two wheels of different sizes. • Smaller wheel is termed the axle. • IMA = radius of wheel/radius of axle.

  24. 3. The Inclined Plane • A slanted surface used to raise an object. • Examples: ramps, stairs, ladders • IMA = length of ramp/height of ramp • Can never be less than one.

  25. 4. The Wedge • An inclined plane that moves. • Examples: knife, axe, razor blade • Mechanical advantage is increased by sharpening it.

  26. 5. The Screw • An inclined plane wrapped around a cylinder. • The closer the threads, the greater the mechanical advantage • Examples: bolts, augers, drill bits

  27. 6. The Pulley • A chain, belt , or rope wrapped around a wheel. • Can either change the direction or the amount of effort force • Ex. Flag pole, blinds, stage curtain

  28. FIXED Can only change the direction of a force. MA = 1 MOVABLE Can multiply an effort force, but cannot change direction. MA > 1 Pulley types IMA = number of supporting ropes

  29. -.

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