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Prospects of e-culture from a standpoint of human science: A case of disaster prevention

This presentation explores the social aspects of natural disasters and the role of e-culture in disaster prevention. It discusses the decision-making process, active participation of people, and directions for processing disaster information. The importance of storing and conveying narratives, customizing information, and using gaming approaches is highlighted. The presentation concludes by emphasizing the need for collaboration, systematization, and customization in disaster prevention.

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Prospects of e-culture from a standpoint of human science: A case of disaster prevention

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  1. Prospects of e-culture from a standpoint of human science:A case of disaster prevention Motohiko Nagata (Mie Univ. Japan) APAN2005 in Taipei

  2. Outline • Natural disaster as a social phenomenon • Directions of processing disaster information APAN2005 in Taipei

  3. 1.Disaster as a social phenomenon • Social/individual capacity for disaster prevention • Disaster subculture (Moore, 1964) • Shared norms of action in disaster • People vulnerable to disasters • The handicapped, foreigners, the aged, etc APAN2005 in Taipei

  4. (2) Disaster prevention as a series of decision makings with dilemmas • No universal answer, no absolute choice • ‘Trade-off’ problems • Improvised decision making of various actors (e.g., city employee who is in charge of disaster prevention, volunteers, victims, etc.) • Not rules and manuals, but flexible decision makings and action repertories APAN2005 in Taipei

  5. (3) Active participation of people in disaster prevention • Progress of science and technology expand the range of human responsibility • From fate to social/individual choice • Active participation of people in disaster activity has been increasingly required APAN2005 in Taipei

  6. 3 points of disaster prevention • To storage and convey lessons and experiences of past disasters which reflect voices of the persons concerned • i.e. victims, people vulnerable to disaster, city employees who are in charge of relief activity, volunteers, etc. • To encourage active participation of people in disaster prevention • To train people for flexible decision making in various situations of disaster APAN2005 in Taipei

  7. 2.Directions of processing disaster information (based on Yamori, 2003) • Storing and conveying narratives • Disaster ethnography • Description of a disaster from a viewpoint of the persons concerned • Documents and pictures • Systematizing the ethnographies • Qualitative and quantitative method • Simulations APAN2005 in Taipei

  8. (2) Customizing information • Required information varies according to • situations • Individual/communal capacity for disaster prevention • Customized information is important for suitable decision making under the existing conditions APAN2005 in Taipei

  9. (3) Gaming approach • Showing the essence of a problem explicitly • Pressing people (players) for active and intentional decision making • Feeding the results of the judgment immediately back to the players themselves APAN2005 in Taipei

  10. Crossroad: an example • Developed by a research team of Disaster Prevention Research Institute Kyoto Univ. • A card game played by a small group • 10 questions with trade-off problem, requiring y/n answer • Players predict majority opinion of each question • Becoming aware of a diversity of opinions and values APAN2005 in Taipei

  11. Conclusions • E-culture collaboration? • Ethnography or narratives • Academic knowledge, official documents, mass media reporting as well • Systematizing and abstraction • Customizing both contents and forms APAN2005 in Taipei

  12. Thank you very much for paying attention!! APAN2005 in Taipei

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