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Project 2 Intro

15-441: Recitation 6. Project 2 Intro. Project 2: IRC Routing Daemon. Focus: not really IRC anymore All about routing: link-state You NEED a project parnter You may NOT work alone. Finding a Project Partner. This is very important, you will spend hours and hours with this person

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Project 2 Intro

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  1. 15-441: Recitation 6 Project 2 Intro

  2. Project 2: IRC Routing Daemon • Focus: not really IRC anymore • All about routing: link-state • You NEED a project parnter • You may NOT work alone

  3. Finding a Project Partner • This is very important, you will spend hours and hours with this person • Start looking soon, inquire: • Class schedules • Additional constraints: research/work/life • Hopes & desires: striving for 100%? 80%? • Skills: someone good at routing logic and someone good at coding?

  4. Post a Personal! • Talk to students • After class and in recitation • Additionally, mail the bboard:Hi, my name is George. My class schedule is XXXXX. I have a job and I work from X-Y on days A and B….

  5. IRC Servers and Routing

  6. New Definitions • Node – IRC server + Routing Daemon • nodeID – unique node identifier • Neighbor – node’s A and B are neighbors if there is a virtual link between them • Forwarding port – same as IRC port • Local port – TCP port for serverdaemon • Routing port – UDP port on daemon • OSPF – link-state protocol similar to the one you’ll be implementing • Routing table – used to store paths

  7. Inter-Daemon Communcation

  8. Link-state Routing Protocols • Protocols with a global view of the network • Every daemon knows about every daemon • Every daemon knows connectivity graph • Routing table constructed using shortest path tree • Flooding is used to propagate routing information

  9. LSA: Link State Announcement Version: always 1 TTL: initial(32) value--; every hop Type: advertisement(0), ACK(1) sender nodeID: original sender sequence number: ++ per LSA num ______: # of entries Link entries: nodeID ofneighbors User entries: NICKs on server Channel entries: channels on server

  10. LSAs: When to Generate • Generate LSAs periodically • Specified interval • Generate LSAs on-demand: • User joins or quits • First user on server to join a channel • Neighbor is detected as down (timeout)

  11. LSA Propagation from nodeID 1 LSA #C #perl LSA #perl #C #C #perl #C #perl V(1), TTL(32), T(0) SEQ(50) snodeID(1) L(2), U(0), C(1) 2 3 #linux

  12. LSA Propagation from nodeID 1 LSA LSA LSA #C #perl #perl #C #C #perl #C LSA #perl LSA V(1), TTL(32), T(0) SEQ(50) snodeID(1) L(2), U(0), C(1) 2 3 #linux

  13. LSA Propagation from nodeID 1 LSA LSA #C #perl #perl #C #C #perl #C LSA #perl LSA LSA V(1), TTL(32), T(0) SEQ(50) snodeID(1) L(2), U(0), C(1) 2 3 #linux Assume LSA from 2 got to node 5 before the LSA from 3

  14. LSA Propagation from nodeID 1 #C #perl LSA #perl #C #C #perl #C #perl V(1), TTL(32), T(0) SEQ(50) snodeID(1) L(2), U(0), C(1) 2 3 #linux Assume LSA from 4 got to node 6 before the LSA from 5

  15. Details • Daemon  Daemon: UDP • Use acks to make reliable • Don’t panic, sample UDP code going to be released

  16. Computing Routing Tables • At every node: • Compute shortest past from every node to every node • Create next hops table • We will see in the following slides…

  17. Inter-Server Communcation

  18. Routing: Posting to #perl PRIVMSG PRIVMSG PRIVMSG PRIVMSG #C #perl PERL ROCKS! #perl #C #C #perl #C #perl

  19. Understanding the Routing #C ROCKS! PRIVMSG PRIVMSG PRIVMSG PRIVMSG PRIVMSG #C #perl #perl #C #C #perl #C #perl

  20. #C #perl #perl #C #C #perl #C #perl Node 1

  21. Server/Daemon Communication

  22. Server  Daemon Comm. • Server and Daemon need to communicate • Server notifies daemon of updates • Networking details: • Server  Daemon: TCP

  23. Server and Daemon Cmds • Commands from server to daemon: • ADDUSER: adds a user • ADDCHAN: adds a channel • REMOVEUSER: deletes a user • REMOVECHAN: deletes a channel • NEXTHOP: nodeID of next hop for target • NEXTHOPS: next hop, given a target • USERTABLE: user routing table • CHANTABLE: channel routing table

  24. Announcements • The rest of the details are going to be in the handout

  25. Questions?

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