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MOGUL WORLD IS… MOGUL WORLD IS THE PREMIER 3D SOCIAL NETWORK ENABLING

D. D. MOGUL WORLD IS… MOGUL WORLD IS THE PREMIER 3D SOCIAL NETWORK ENABLING MUSIC DISCOVERY TO THIS GENERATION OF GLOBAL ‘MILLENIUMS’, WHERE FUTURE ARTISTS WILL BE DISCOVERED WITH A CHANCE FOR A RECORD DEAL EVERY 90 DAYS, AND WHERE THEIR CONTENT IS MONETIZED AND

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MOGUL WORLD IS… MOGUL WORLD IS THE PREMIER 3D SOCIAL NETWORK ENABLING

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  2. D MOGUL WORLD IS… MOGUL WORLD IS THE PREMIER 3D SOCIAL NETWORK ENABLING MUSIC DISCOVERY TO THIS GENERATION OF GLOBAL ‘MILLENIUMS’, WHERE FUTURE ARTISTS WILL BE DISCOVERED WITH A CHANCE FOR A RECORD DEAL EVERY 90 DAYS, AND WHERE THEIR CONTENT IS MONETIZED AND DISTRIBUTED IN THE WORLD’S ONLY VIRTUAL MUSIC STORE. MOGUL IS THE MANNER IN WHICH FACEBOOK™ AND MYSPACE™ USERS WILL INTERACT IN THE FUTURE – IN 3D AND IN REAL TIME.

  3. D • MOGUL WORLD IS AT THE APEX OF SEVERAL POWERFUL TRENDS: • COMMUNITY (2) HUGE VIRTUAL WORLD GROWTH (3) USER EMPOWERMENT (4) COLLABORATION (5) P2P MARKETING, SALES AND DISTRIBUTION (6) GLOBALIZATION (7) PURPOSE

  4. D • I. MOST COMPREHENSIVE NETWORKING EXPERIENCE An immersive social network, beyond today’s 2D formats.

  5. D • II. REAL LIFE REWARDS – PURPOSE DRIVEN Real life rewards - empowering new artists and audiences, alike. Suzie O – Mogul’s first demo-deal winner

  6. D • III. MONETIZATION OF USER GENERATED CONTENT Monetization system for millions of artists – offering P2P distribution and monetization of music, short films, video content, events and services.

  7. D • IV. WORLD’S FIRST 3D MUSIC STORE Music discovery and platform for music sales – this is the next generation of music discovery and purchase in a completely 3D social format.

  8. D • V. NEW REVENUE STREAMS For celebrities, a brand new revenue stream and direct to consumer communication tool – it monetizes. ARTIST PROMOTING AUDITIONS ARTIST LOUNGES ARTIST PROMOTING THE ARTS ARTISTS ENTERTAINING WITH ILLUSION MAGIC AND ILLUSION

  9. D • VI. LABEL MARKETING TOOL For Music Labels, it’s a direct way to launch new acts and new music…monetizing concerts, listening events, and real merchandise – direct to consumer.

  10. D • VII. DRIVE CATALOG REVENUES For Movie studios – a place to monetize catalog and showcase new releases. Example only

  11. D • VIII. INTERACTIVE MARKETING TOOL For Marketers, brands are contextually integrated – connecting with audiences – touching their lifestyle, beyond any traditional ‘eyeball’ driven programs.

  12. D • IX. TRULY GLOBAL EXPERIENCE Users enjoy a truly global experience…traveling to European, Asian, and South American cities to discover local content and meet local communities.

  13. D • MOGUL WORLD VIDEO

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