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Movies on the Internet: Fast Forward

Explore the advancements in the information economy through movies on the internet. Learn about the development of Internet2 and its impact on research, education, and advanced applications. Discover the possibilities of advanced networking capabilities and new technologies in creating tomorrow's Internet.

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Movies on the Internet: Fast Forward

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  1. Movies on the Internet: Fast Forward “ACCELERATING CHANGE IN THE INFORMATION ECONOMY” Center for Management in the Information Economy The Anderson School at UCLA Gary R. Bachula, Vice President, Internet2 8 February 2001

  2. Internet2 Member Universities 185 universities as of January 2001

  3. 3Com Advanced Network & Services Alcatel Ameritech AT&T Cabletron Systems Cisco Systems IBM ITC^Deltacom Lucent Technologies Marconi WorldCom Microsoft Newbridge Networks Netcom Systems Nortel Networks Qwest Communications SBC Communications WCI Cable Internet2 Corporate Partners

  4. Internet2 Corporate Sponsors • Bell South • Compaq • Ericsson (formerly Torrent Networking Technologies) • Litton Network Access Systems • Novell • SBC Technology Resources • StorageTek

  5. Internet2 Corporate Members Alcatel Telecom Apple Computer AppliedTheory Communications Bell Atlantic British Telecom Deutsche Telekom Fujitsu Laboratories of America GTE Internetworking Hitachi IXC Communications KDD Motorola Nexabit Networks Nokia Research Center NTT Multimedia Pacific Bell Project OXYGEN RR Donnelley Siemens Sprint Sun Microsystems Sylvan Learning Tachyon Telcordia Technologies (formerly Bellcore) Telebeam Teleglobe TransMedia Communications VTEL Williams Communications Grp. Worldport Communications Inc.

  6. Internet2 and the Next Generation Internet Initiative Internet2 NGI Federal agency-led University-led Developing education and research driven applications Agency mission-driven and general purpose applications Building out campus networks, gigaPoPs and inter-gigapop infrastructure Funding research testbeds and agency research networks Interconnecting and interoperating to provide advanced networking capabilities needed to support advanced research and education applications

  7. AAIREP (Australia) APAN (Asia-Pacific) ARNES (Slovenia) BELNET (Belgium) CANARIE (Canada) CESnet (Czech Republic) CUDI (Mexico) DANTE (Europe) DFN-Verein (Germany) Fundacion Internet 2 Argentina (Argentina) GIP RENATER (France) GRNET (Greece) HEAnet (Ireland) HUNGARNET (Hungary) INFN-GARR (Italy) Israel-IUCC (Israel) JAIRC (Japan) JISC/UKERNA (UK) NORDUnet (Nordic countries) POL-34 (Poland) RCCN (Portugal) RedIRIS (Spain) RESTENA (Luxembourg) REUNA SingAREN (Singapore) Stichting SURF (Netherlands) SWITCH (Switzerland) TAnet (Taiwan) TERENA (Europe) Internet2 International Partners

  8. Internet2 Mission • Develop and deploy advanced network applications and technologies, accelerating the creation of tomorrow’s Internet.

  9. Internet DevelopmentSpiral Commercialization Privatization ANS/Core PSI MichNet Today’s Internet AOL UUNet SURANet InternetMCI NYSERNet ANS Intelligent Networks GigaBit Testbeds ARPANet NSFNet NGI MBone Internet2 Research and Partnerships Development

  10. Internet2 Goals • Re-create leading edge R&E network capability • Enable new generation of applications • Transfer technology and experience to the global production Internet

  11. Internet2 Focus Areas • Advanced Network Infrastructure • New Network Technologies & Middleware • Advanced Applications

  12. Abilene Core – autumn 2000 Seattle New York Cleveland Indianapolis Sacramento Washington Denver Denver Kansas City Los Angeles Atlanta Houston

  13. University A Internet2 Interconnect Cloud GigaPoP One Regional Network Commercial Internet Connections University C University B Network Architecture

  14. Internet2 Focus Areas • Advanced Network Infrastructure • New Network Technologies & Middleware • Advanced Applications

  15. New Network Technologies • Quality of Service: QBone • http://www.internet2.edu/qbone/ • Scalable IP Multicast • http://www.internet2.edu/multicast/ • IPv6 • Distributed Storage: I2-DSI • http://dsi.internet2.edu/ • Digital Video: I2-DV • http://dv.internet2.edu/

  16. Middleware • A layer of software between the network and the applications • Authentication • Identification • Authorization • Directories • Security

  17. Internet2 Focus Areas • Advanced Network Infrastructure • New Network Technologies & Middleware • Advanced Applications

  18. Internet2 Applications • What are “I2 applications”? • They deliver qualitative and quantitative improvements in how we conduct research and engage in teaching and learning • They require advanced networks to work

  19. Sciences Arts Humanities Health care Business/Law Administration … Library Classroom Clinic Office Laboratory Dorm room … Different Disciplines/Contexts

  20. Real-time access to remote instruments University of Pittsburgh,Pittsburgh Supercomputing Center3-D Brain Mapping Virtual Laboratories

  21. Real-time access to remote instruments University of North Carolina, Chapel HillDistributed nanoManipulator Virtual Laboratories

  22. Mauna Kea Observatories AURA University of Hawaii Virtual Laboratories

  23. Digital Video

  24. Digital Video Applications • Broadcast TV quality videoconferencing • Both live distribution and on-demand access to a variety of content • HDTV-based digital cinema, network-based studio production, …

  25. High Definition Television/IP • Studio grade (200 mbps UDP/stream) • Collaboration of university of Washington (research channel and pacific/northwest GigaPoP) and Sony • Connectivity partners have included NTON, HSCC, and Abilene • Raw HDTV/IP (1.5 Gbps) coming soon (Tektronix)…

  26. Music Teaching University of Oklahoma

  27. ResearchChannel University of Washington • www.researchchannel.com • Live and on-demand video • HDTV over Internet2 demonstrations

  28. C-SPAN Northwestern University • Live encoding of C-SPAN channels • On-demand access for the previous 30 days

  29. Visual History Foundation • www.vhf.org • Over 50,000 interviews of Holocaust survivors • Digitized as over 250,000 hours of MPEG1 video stored on a network accessible server • A resource for tolerance education

  30. Animations andImmersive Environments

  31. Telecubicle Brown University University of Pennsylvania University of North Carolina Advanced Network & Services

  32. Informedia Examples Carnegie Mellon University www.informedia.cs.cmu.edu

  33. Face Recognition

  34. Similar Shapes/Content

  35. Movies on the Internet?

  36. Movies on the Internet?Bandwith Will Not be Limiting

  37. Download of “The Matrix”

  38. What’s Possible? • Downloading, Streaming • Hollywood to Theater Distribution • Networked Production Facilities

  39. www.internet2.edu

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