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Capturing And Viewing Big, Wide, And Deep Imagery

Capturing And Viewing Big, Wide, And Deep Imagery. Michael F. Cohen Matt Uyttendaele Johannes Kopf MSR – Interactive Visual Media Universitaet Konstanz. BIG. 3,600,000,000 Pixels. Created from about 800 8 MegaPixel Images. BIG. Wide. 150 degrees.

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Capturing And Viewing Big, Wide, And Deep Imagery

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  1. Capturing And Viewing Big, Wide, And Deep Imagery Michael F. Cohen Matt Uyttendaele Johannes Kopf MSR – Interactive Visual Media Universitaet Konstanz

  2. BIG 3,600,000,000 Pixels Created from about 800 8 MegaPixel Images

  3. BIG

  4. Wide 150 degrees “Normal” perspective projections cause distortions.

  5. Deep 100X variation in Radiance High Dynamic Range

  6. Big, Wide, And Deep • No longer a single “image” • So what is it? • Requires a VIEWER to “explore” • Issues • Capture • Viewing

  7. Capture

  8. Capturing Gigapixel Images

  9. RAW

  10. DeVignette

  11. White Balance

  12. Exposure Balance

  13. Feature Points

  14. Feature Matches

  15. Align Tone-mapped

  16. Capturing Gigapixel Images

  17. Tile Pyramid

  18. Viewing Gigapixel Images (Wide) • Want to pan and zoom • Question: what “projection” = mapping from directions in the world to points on the image Most cameras use Perspective = flat film plane Panoramic cameras use Cylindrical Spherical or Fisheye are yet other mappings

  19. Viewing Gigapixel Images (Wide) • Perspective is good for narrow angle • Straight lines stay straight • Most like our perception • But distorts at wide angle • Cylindrical, Spherical are good for wide angles • Allows you to see whole field of view • But makes straight lines curved and feels flat when panning • Want best of both!

  20. Viewing Gigapixel Images (Wide) Ours Cylindrical Perspective

  21. Viewing Gigapixel Images (Deep)

  22. Viewing Gigapixel Images (Deep)

  23. HD View

  24. Big, Wide, Deep Images • Thanks

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