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Game-Based Learning

Game-Based Learning. Sam Gedeborg. Gamification vs. Game-Based Learning. Both are used synonymously – however, there are differences. Gamification Process of using game thinking, mechanics to solve problems and engage learners. Gaming to Improve Learning Environment: Quest2Learn

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Game-Based Learning

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  1. Game-Based Learning Sam Gedeborg

  2. Gamification vs. Game-Based Learning Both are used synonymously – however, there are differences • Gamification • Process of using game thinking, mechanics to solve problems and engage learners. • Gaming to Improve Learning Environment: • Quest2Learn • The Fun Theory • Game-Based Learning • Games that deal with applications that have defined learning outcomes. • Gaming to Achieve Learning Goals: • Timez Attack • iCivics • Noble Prize Games Game-Based Learning

  3. The time for development • Testing • Compliance/Legal Costs • Continuing Relevance (improvement/upkeep) • Long-term effects? • Lack of data to show psychological effects • Casino addiction, Video Game addiction? • Games pit good vs. evil (one must conquer the evil) - What is evil? • Intrinsic motivation gets lost due to the introduction and subsequent removal of extrinsic rewards. • Ex. Piano Competition • Remove Extrinsic and Rewards? Critiques of Game-Based Learning Reasons some scholars believe it is ineffective • Over-justification • Cost of Ownership • Addiction / • Compulsion Game-Based Learning Ideas from: Gabe Zichermann

  4. Understanding Gamification Game-Based Learning

  5. The merging of Gamification into Game-Based Learning Component Ex. Introducing Sequences Lesson Ex. Jeopardy Review Game Module Ex. Developing Sequences Course Ex. Survivor Algebra School Ex. Quest2Learn Game-Based Learning

  6. Features of Game-Based Learning (GBL) Competition Engagement Rewards Achievement Motivation Game-Based Learning Assessment

  7. Introducing Sequencing Morrison, G. R., Ross, S. M., & Kemp, J. E. (2004). Designing effective instruction (4th ed.). New York: John Wiley & Sons, Inc. “Sequencing is the efficient ordering of content in such a way as to help the learner achieve the objectives.” (Morrison, 2004: 136) Game-Based Learning

  8. Sequence 1 Understanding Sequences • 2, 4, 6, 8, __, __, __ Mathematical Example of GBL • Sequence 2 • 1, 2, 4, 8, 16, __, __, __ • Sequence 3 • J, F, M, A, M, __, __, __ Game-Based Learning

  9. Game-Based Learning Things to consider as you move forward • Over-justification • Addiction/compulsion • Cost of Ownership • Remember the goal is Game-Based Learning Focus is on Learning Objectives (not just Gamification) • Think about the 6 components of developing Game-Based Learning http://gamesmooc.shivtr.com/

  10. Game-Based Learning Thanks! Any Questions? PowerPoint Template and Picture from PresenterMedia.com

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