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Game Programming

Game Programming. Advanced Computer Programming. Part - 2. Lecture Objective. After completing this Lecture: Students will be able to understand how the Brick Avoid Game works Will be able to Identify and Use Components used in this Game Will be able to do animations for action based games

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Game Programming

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  1. Game Programming Advanced Computer Programming Part - 2

  2. Lecture Objective • After completing this Lecture: • Students will be able to understand how the Brick Avoid Game works • Will be able to Identify and Use Components used in this Game • Will be able to do animations for action based games • Will use built-in routines to draw lines, ellipse, rectangles, and polygons

  3. Brick Avoid

  4. The Intro Screen 1

  5. The Intro Screen 2

  6. The Menu Screen

  7. Game Action

  8. End of Game

  9. The Menu Screen

  10. Game Settings

  11. Game High Scores

  12. About Game

  13. Brick Avoid (Images) Brick Zhorik BG

  14. Windows Brick Avoid

  15. Windows Brick Avoid

  16. Windows Brick Avoid Name: frmBrick ShowIcon: False Text: Brick Avoid Key Preview: True

  17. Windows Brick Avoid Name: frmBrick ShowIcon: False Text: Brick Avoid Key Preview: True

  18. Windows Brick Avoid Name: picBG Dock in parent container Size Mode: Stretch Image Image: Intro1.PNG

  19. Windows Brick Avoid Name: picBG Dock in parent container Size Mode: Stretch Image Image: Intro1.PNG WaitOnLoad: True

  20. Windows Brick Avoid Name: picBG Dock in parent container Size Mode: Stretch Image Image: Menu.PNG

  21. Windows Brick Avoid Name: Button1 Location: 83, 91 Size: 126, 35

  22. Windows Brick Avoid Name: btnStart Text: Start Game Font : Copper Kettle Font ForeColor : White BackColor : DarkOrange

  23. Windows Brick Avoid Name: btnStart Text: Start Game Name: btnSettings Text: Settings Name: btnHigh Text: High Score Name: btnAbout Text: About Name: btnQuit Text: Quit Font : Copper Kettle Font ForeColor : White BackColor : DarkOrange Visible: False

  24. Windows Brick Avoid Name: picBrick Name: picZhorik Visible: False

  25. The Crash Landing (Components) • Components Required • Form • Picture Boxes • PNG Images • Introduction Screens • Background Screen • Endgame Screen • Zhorik’s Picture • Bricks Picture • Timer Controls

  26. The End Questions?

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