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ProdigyGame

www.ProdigyGame.com. Establishing a Love of Math. Prodigy was created for one reason: To help ALL students to LOVE learning math. Prodigy. Prodigy is an adaptive video-game that’s fully aligned to Ontario’s Curriculum for Grades 1-8 100% of the Educational C ontent is FREE.

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ProdigyGame

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  1. www.ProdigyGame.com

  2. Establishing a Love of Math Prodigy was created for one reason: To help ALL students to LOVE learning math

  3. Prodigy • Prodigy is an adaptive video-game that’s fully aligned to Ontario’s Curriculum for Grades 1-8 • 100% of the Educational Content is FREE

  4. Playing for the First Time • Prodigy adapts to keep students in their Zone of Proximal Development, while children feel like they’re just playing a video game Youtube: http://youtu.be/KEDimDzZWNI

  5. In-game Math Supports • All questions can be read aloud • Hints and lessons • Virtual manipulatives Youtube: http://youtu.be/kG8q4lF8aHE

  6. Real-Time Reporting • Track strands, expectations, and skills for each one of your students • Assess, differentiate & close gaps in real-time Youtube: http://youtu.be/_iz01h8voFE

  7. Assignments • Control exactly what math content your students see in-game, without them knowing • Diagnostic or Formative assessment Youtube: http://youtu.be/TCBV-MqiiaU

  8. Results: Change in Attitudes After 6 weeks on Prodigy, classes surveyed observed a: • 23% increase in students stating they “like” or “love” math • 19% increase in students indicating math did not make them feel nervous

  9. Results: Phenomenal Engagement For every 1 minute a child uses Prodigy at school, the average child spends an additional 1.5 minutes at home, voluntarily

  10. Using Prodigy for Best Results We recommend 30-60 minutes of in-school play per week (one lab period) for best results. On average, this results in an additional 45-90 minutes of voluntary play at home, for free!

  11. EQAO • Prodigy is a great support tool for EQAO • Free “Ontario EQAO 3” & “Ontario EQAO 6” curricula • In-game diagnostic test for each student • Problem areas/gaps are reported in real time

  12. Getting Started It takes under 5 minutes to set up your account: (please skip to next slide if we have set you up) • Register for a teacher account by clicking on “Start Now” on www.prodigygame.com • Enter your class list (first names and last initials) • Book a computer lab period and play! • We recommend 30-60 minutes per week in school for best results

  13. Getting Started If we have already set up your school’s accounts: • Print out your Parent Letters which are attached to your “Welcome to Prodigy” email • They have instructions on how to play at home • Book a computer lab time and play! • We recommend 30-60 minutes per week in school for best results

  14. Follow us on Twitter @ProdigyGame Questions? support@prodigygame.com

  15. Upcoming Changes • This school year, we’re planning on: • Releasing Prodigy in the Apple App Store and Google Play store! • Improving the teacher reports with achievement charts and the ability to track progress over time • Adding ‘Quests’ into the game

  16. What Teachers are Saying “My students have grown to enjoy math more and more this year, and Prodigy has been a big part of that. They are experiencing success while completing much needed practice of basic math facts - which has directly led to higher confidence and risk taking with higher order thinking problems that I present to them in class.” -Maria Tersigni-Wishart, Teacher, HWDSB

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