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Tired of PowerPoint?

Tired of PowerPoint? Using research-based and theory-grounded guideline in selecting Web 2.0 tools for effective and engaging presentations. Dr. Corey Lee, Assistant Professor Dr. Jeremy Dickerson, Associate Professor Dr. Joe Winslow, Associate Professor & Department Chair. Outline.

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Tired of PowerPoint?

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  1. Tired of PowerPoint? • Using research-based and theory-grounded guideline in selecting Web 2.0 tools for effective and engaging presentations. • Dr. Corey Lee, Assistant Professor • Dr. Jeremy Dickerson, Associate Professor Dr. Joe Winslow, Associate Professor & Department Chair

  2. Outline What is Multimedia Learning? Graphic Design What are the effective Web 2.0 presentation tools? Why? Strategies for technology integration

  3. Multimedia Learning 1. Use words and graphics

  4. Multimedia Learning 2. Don’t decorate, communicate! Don’t use pictures which aren’t conceptually relevant

  5. Multimedia Learning 3. Present words as audio rather than onscreen text

  6. Multimedia Learning 4. Avoid cognitive overload

  7. Graphic Design: Visual Design Principles

  8. CRAP Principles in Visual Design

  9. Alignment • Key idea: Nothing should be placed on the page arbitrarily. Every item should have a visual connection with something else on the page. • Strong alignment helps guide the user's eye, making the page easier to browse and drawing the eye to the most important parts of the page.  • According to Williams: • center alignment tends to look formal and can sometimes look dull or "mushy" • strong left or strong right alignment looks more professional and clean

  10. Alignment Examples

  11. Alignment Examples

  12. Contrast

  13. Contrast Contrast makes a page more interesting and readable Key idea: • If two items are not exactly the same, make them different, really different. • Shape, font face, size, weight, texture, line, spacing, color, etc.

  14. Contrast Example

  15. Contrast Example Less effective More effective

  16. Contrast Example  LESS effective MORE effective 

  17. Proximity • Key idea: Group related items together. • Proximity helps the user identify which items go together • Close proximity implies a relationship • Use placement, size, and color to group items that go together • Don’t be afraid of empty space! – Less is MORE

  18. Proximity Example

  19. Repetition • Key idea: REPEAT some aspect of the design throughout the entire piece. • Repetition of visual elements throughout the design unifies and strengthens it by tying together otherwise separate parts.

  20. Repetition Example

  21. CRAP Makeover

  22. Effective Web 2.0 Presentation Tools 14 presentation tools were reviewed http://vandelaydesign.com/blog/tools/online-presentation-tools/

  23. Analysis

  24. Strategies for Technology Integration For online course presentations To share with students and colleagues To engage students Students as the authors/designers/developers

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