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Back from SIGGRAPH ASIA

Back from SIGGRAPH ASIA. Valentin JANIAUT KAIST (Korea Advanced Institute of Science and Technology). Some interesting things. Technical Sketches An Empirical Fur Shader (Square Enix) Point Based Hair Global Illumination Technical Paper

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Back from SIGGRAPH ASIA

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  1. Back from SIGGRAPH ASIA Valentin JANIAUT KAIST (Korea Advanced Institute of Science and Technology)

  2. Some interesting things • Technical Sketches • An Empirical Fur Shader (Square Enix) • Point Based Hair Global Illumination • Technical Paper • A Hierarchical Volumetric Shadow Algorithm for Single Scattering (Ilya Baran) • Course • Scattered Data Interpolation for Computer Graphics

  3. An Empirical Fur Shader • Propose a new scattering model for animal fur fiber. Representation in Unicube map.

  4. Point based Hair Global Illumination • No PDF …

  5. A Hierarchical Volumetric Shadow Algorithm for Single Scattering • Use an epipolar correction to determine the useless sample. • Could we do the same with the Deep Opacity Shadow Map from [Yuksel08] ?

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