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Project ACESO

CS 480 Senior Design Group 7. Project ACESO. The Team: Aaron M. Daniels Aaron J. Lamb Elliott V. Iannello Joseph A. Yaworski Wesley J. Moody Sponsor: Dr. Valeriya Gritsenko Mentor: Dr. Frances Vanscoy. Outline . Problem Statement Objectives ACESO API Game Challenges

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Project ACESO

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  1. CS 480 Senior Design Group 7 Project ACESO

  2. The Team: Aaron M. Daniels Aaron J. Lamb Elliott V. Iannello Joseph A. Yaworski Wesley J. Moody Sponsor: Dr. Valeriya Gritsenko Mentor: Dr. Frances Vanscoy

  3. Outline Problem Statement Objectives ACESO API Game Challenges Conclusion

  4. Problem Statement • Design and Build a Flexible and Extensible Platform for Rehab-Game Development • Design and Build a Game that Utilizes and Demonstrates the Platform

  5. Objective Tree

  6. General Architecture Rehabilitation Video Game Graphics Engine ACESO API Calibration System Pateint Safety System Patient Profiling System Kinematic Data Management System MS Kinect Drivers

  7. ACESO API • Automated Capture of Exercise Statistics and Observation • Easy to Use • Intended to be Open-Sourced • “Standard-Focused” • Flexible • Easily Extendable and Maintainable • Kinect Dependent

  8. ACESO Class Diagram

  9. Well-Pump Game • Have Therapeutic Value • Showcase ACESO API • Relaxing and Engaging • Immersion/ Provide some form of Escape

  10. Concept Screenshot

  11. Game Play State Diagram

  12. Context Diagram

  13. Game Class Diagram

  14. Use-Case Diagrams

  15. Challenges • Learning Kinect SDK Limitations • Learning Direct X 9 Limitations • Overcoming Reliance on 3rd Party Drivers and Equipment • Staying within HIPPA Regulations • Refining the Design

  16. 3rd Party Software • Kinect SDK • Direct X 9 • Coding4Fun C# Library

  17. What Lies Ahead… Statistical System Integration, Game Prototype, Compiling Standards for Development, And… …Building the Final Product

  18. That’s all folks! Thanks, any Questions

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