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Virtual Reality: Perception & Physics

Virtual Reality: Perception & Physics. Course Goals. Course is NOT a programming course practical VR course Course is Intro. to perceptual & simulation issues Designed to engender research skills Critical review of literature Presentation Project. Early VR History PreWWI-50s.

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Virtual Reality: Perception & Physics

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  1. Virtual Reality:Perception & Physics

  2. Course Goals Course is NOT • a programming course • practical VR course Course is • Intro. to perceptual & simulation issues • Designed to engender research skills • Critical review of literature • Presentation • Project

  3. Early VR History PreWWI-50s Flight Simulators For history see: http://www.bleep.demon.co.uk/SimHist1.html

  4. Brief VR history - 1950s Extensions of Movies Sensorama Morton Heilig Multi-sensory bicycle ride

  5. Brief VR history - 1960s & 70s Early HMDs Raymond Goertz (1960s) Ivan Sutherland

  6. VR history - 1980s-90s Helmet CAVE And Many Many More …. Treadport PhanTom BOOM

  7. VR Applications • Visualization • Education & Training • Flight Training • Surgery • Design • Architechtural • Remote interaction • Entertainment

  8. Realism & Function • Realism- • Designing simulations with increasingly fidelity to physics • Computational load • Real-time • Function- • Design simulations with function in mind • Some environments inappropriate for function • Some information irrelevant/taxing for function

  9. Graphics Realism Fiat Lux http://www.debevec.org/FiatLux/

  10. Irrelevant Information http://www.wjh.harvard.edu/~viscog/lab/demos.html

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